Azalea
Wkrótce
About the game
Gra strategiczna czasu rzeczywistego osadzona w czasach dynastii Joseon i przedstawiona w stylu malarstwa tuszem. Uprawiaj pola ryżowe, wznoś mury obronne i szkol armie, aby przejąć kontrolę nad polem bitwy. Gdy ściera się wiele sił, o zwycięstwie decyduje to, kogo zaatakujesz najpierw i jak wykorzystasz swoje wojska.
Oryginalny opis ze Steam
Joseon, Ming, Japan — A Three-Way War
A real-time strategy game set during the Imjin War. Three factions — Joseon, Ming, and Japan — clash with distinct units and tactics across a battlefield rendered in traditional ink-wash art.
Up to 8 Players
Up to eight players can join a single match, in free-for-all or team formats. Fill empty slots with AI when you're short on players. A typical match runs 10 to 30 minutes. With multiple forces entangled at once, deciding who to strike first and when to form an alliance produces a different balance of power every match.
Rice and Timber
Two resources drive your economy: food, harvested from rice and potatoes, and timber, gathered from oak and bamboo. Expand from your main base, raise production and research facilities, and train your army. What you build and in what order shapes the entire early game.
From Infantry to Warships
Command four unit classes — infantry, armored, aerial, and naval — alongside a unique hero unit for each faction. Units counter one another, so positioning decides engagements. Elevation and weather factor in as well, meaning the same army can produce very different outcomes.
Research and Active Skills
Upgrade individual unit types through research. Select units carry active skills, turning each engagement into a test of timing and judgment.
Single-Player Stages and AI Skirmish
Thirty single-player stages — ten per faction — guide you from basic controls to faction-specific tactics. AI skirmish is also available. Practice against pattern-based opponents, or bring them onto your team.






Informacje o wersji demo i premierze
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Informacje i grafiki: Steam · Ostatnia kontrola UTC