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Graphmat

体験版あり

Gigaduck掲載日 Sep 28, 2026

About the game

GraphMatは、ノードベースのワークフローと使い慣れたレイヤーを組み合わせたリアルタイム・マテリアルエディターです。ゲームや3Dプロジェクト向けのシームレスなPBRテクスチャを、すばやく柔軟に設計してエクスポートできます。開発者やアーティストに適した、高機能で手頃な価格の代替ツールです。

Steamの原文説明

KEY FEATURES:

Containing Bake Maps: (Thickness, Highpoly Normal Map, Position (World/Local), World Normal, UV Islands, Ambient Occlusion, Curvature, Tangent)

Instant real time for all nodes supported by GPU (hardware accelerated) for fast and efficient iterations

And more:

  • User Friendly UI

  • Built in MCP 

  • Exporting System

  • Advance 3D Nodes

What is GraphMat?

GraphMat is a material creation tool for designing PBR textures for games and 3D projects. It provides a simple and flexible workflow for creating anything from basic surfaces to detailed procedural materials, then exporting them for use in your preferred game engine or 3D software.

Why GraphMat?

Professional texturing software can be expensive, especially for indie developers, students and hobbyists. GraphMat aims to provide an affordable and capable alternative without sacrificing the tools needed for everyday material creation.

It is designed to be easy to learn, quick to work with and flexible enough to grow with your projects.

Who is it for?

GraphMat is built for game developers, 3D artists, students and hobbyists who want to create their own materials without committing to expensive software.

Whether you're creating textures for an indie game, learning material design, building reusable assets or simply experimenting with procedural workflows, GraphMat gives you the tools to turn your ideas into game-ready materials.

体験版と発売について

前回の確認時にSteamの体験版が見つかりました。ダウンロードする前に、お住まいの地域で引き続き利用できるかSteamで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC