Die Asche von Dornhain
近日発売
About the game
A fully voiced German narrative game where choices open different scenes, relationships, and endings. Levin and his friends can die, go missing, or survive profoundly changed. No single playthrough reveals the whole story.
Steamの原文説明
Levin is sixteen and dreams of becoming a knight. His story begins in Dornhain with friends, a village festival, and a cave they can call their own. Then war reaches the village.
What will you protect when you cannot save everyone?
Different paths. Real losses. Every line voiced in German.
Whom do you trust? Whom do you bring along? Who receives the last available help? Your decisions change which scenes you see, what people know, and how they act later. Consequences resurface chapters later. A new playthrough can reveal different paths, relationships, rescues, and losses. The others keep acting even when Levin is elsewhere.
Levin can die. His closest friends are not safe either. Some disappear without you ever learning whether they survived. Others live but no longer respond when you call their name. What you do – and what you cannot do in time – shapes who is still at the table in the end and what remains of Dornhain.
The narrator and characters accompany the entire story with German voice acting. The on-screen text remains visible and appears alongside the spoken lines. Auto mode advances the story and pauses for your decisions, letting the final line finish first.
Follow Levin, Mara, Tamo, and Elin from familiar village life through flight, conflict, and solidarity. Illustrated scenes, music, and dialogue give you time to know these people before helping decide their future.
Autosave and manual save slots let you continue your path. Adjustable text size, reduced motion, and configurable timed choices help you experience the story at your own pace.
Game language: German only (interface, on-screen text, and full audio). The game does not currently include an English translation.
What will you protect when you cannot save everyone?
Different paths. Real losses. Every line voiced in German.
Every playthrough takes a different path
Whom do you trust? Whom do you bring along? Who receives the last available help? Your decisions change which scenes you see, what people know, and how they act later. Consequences resurface chapters later. A new playthrough can reveal different paths, relationships, rescues, and losses. The others keep acting even when Levin is elsewhere.
Levin and his friends can die
Levin can die. His closest friends are not safe either. Some disappear without you ever learning whether they survived. Others live but no longer respond when you call their name. What you do – and what you cannot do in time – shapes who is still at the table in the end and what remains of Dornhain.
The entire story is voiced in German
The narrator and characters accompany the entire story with German voice acting. The on-screen text remains visible and appears alongside the spoken lines. Auto mode advances the story and pauses for your decisions, letting the final line finish first.
A world of images, voices, and quiet moments
Follow Levin, Mara, Tamo, and Elin from familiar village life through flight, conflict, and solidarity. Illustrated scenes, music, and dialogue give you time to know these people before helping decide their future.
Play at your own pace
Autosave and manual save slots let you continue your path. Adjustable text size, reduced motion, and configurable timed choices help you experience the story at your own pace.
Game language: German only (interface, on-screen text, and full audio). The game does not currently include an English translation.





体験版と発売について
現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。
情報・画像:Steam · 最終確認 UTC