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Get To Orbit

已发行

GTO Team收录日期 Sep 19, 2026

About the game

一款以真实轨道力学为基础、追求高分的 2D 像素风游戏。发射升空、俯仰转向、惯性滑行,并精确进入每份合约要求的圆形轨道,然后在燃料耗尽前保持完整运行一圈。包含十项任务、三种船体,以及难度调校到超过开发者自研自动驾驶系统的黄金等级。

Steam 原始说明

"Orbit is sideways speed, not height. Straight up buys you a view and a return trip — the planet is patient."

Get To Orbit is a score-chaser about real orbital mechanics. Every mission is a contract: an exact orbit, drawn to scale in the brief, and a tank of fuel sized to keep the flight honest. Launch, pitch over, let gravity do the turning, coast to apoapsis, and circularise — then hold the band for one full lap. The physics is true conic sections all the way down; nothing is on rails except you, if you fly well.

Ten contracts, no filler

Tolerance bands that tighten until they thread a needle. Elliptical targets with alignment locks. A salvage job that starts in somebody else's orbit — "1800 up top, 580 scraping the weather." One mission flown retrograde, against every chart. An tmosphere thick as soup where heat, not gravity, is the enemy. And a finale on a heavier world: "a summit near escape, and fuel for exactly one honest try."

Scored like you mean it

Every flight is scored out of 1000 — half for accuracy (dead centre of the band, not just inside it), a third for fuel burned against a physics-derived par, the rest for getting it done without extra laps. Bronze, silver and gold stars on every mission, a Steam leaderboard for each, and 19 achievements — six of them epitaphs, because there are exactly six ways to die out here and each deserves a plaque. Gold is tuned past our own reference autopilot on the last two missions. It is reachable. We checked.

Flight School, flown for real

The tutorial doesn't play videos. Every lesson runs the actual simulation — the ascent lesson flies a real rocket through the real physics into a real orbit, shown from two synchronised seats: orbit map and cockpit close-up.

Features

  • Ten-mission campaign of real two-body orbital mechanics — apoapsis,
    periapsis, eccentricity and alignment targets, with time warp for the long coasts

  • Three hull families: the nimble Kestrel X-1, the honest Sparrow MK-1, and
    The Jeff, a laden freighter that turns like a monument

  • Score attack throughout — 1000-point flights, three star tiers, a leaderboard per mission

  • Full controller support

  • An ambient soundtrack whose layers loop at prime lengths, so the combination never quite repeats.

试玩版与发售信息

当前检查数据尚未确认有可用的试玩版。这并不代表该游戏从未提供过试玩版;请前往其 Steam 页面查看最新情况。

Steam 试玩版、游戏测试与抢先体验有什么区别?

信息与图片:Steam · 最后检查 UTC