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CRAGGFALL

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SynthForm StudiosScoperto Sep 24, 2026

About the game

Sei una roccia. Craggfall è un gioco basato sulla fisica e sulla quantità di moto, in cui fai rotolare, saltare e schiantare una roccia vivente attraverso terreni dinamici. Frantuma ciò che ti sbarra la strada mentre esplori mondi misteriosi. Accumula velocità per spiccare voli enormi e rivivi ogni glorioso capitombolo nel replay istantaneo.

Descrizione originale su Steam

You are a rock.
No legs. No thrusters. No double-jump. Just mass, and a world that has noticed you.

CRAGGFALL is a third-person action-adventure driven by real momentum physics. It controls like the action games you already know: left stick to move, right stick for a free camera, grounded and deliberate. This is not a marble roller. You're a character with intent, abilities and enemies. You just happen to be made of stone.

SPEED IS YOUR WEAPON, YOUR LADDER, AND YOUR PROBLEM
Build momentum and carry it through lines that shouldn't work. Every slope, lip and surface pushes back the way it should. Nothing is scripted, nothing is faked. Read the terrain, commit, and live with the consequences.

THE WORLD HITS BACK
Combat where mass is the weapon. Slam into enemies at full speed, shield, strike, and heave projectiles from range, against things that smash back just as hard.

WANDER OFF THE LINE
Crystals, caves, portals, and places nobody pointed you toward. Mine crystals to awaken dormant powers. These worlds reward curiosity.

IF YOU CAN SEE IT, YOU CAN PROBABLY GET THERE
There are no pre-set routes. Reaching the hard-to-reach is its own challenge, and finding the way up is on you.

EVERY RUN IS A HIGHLIGHT REEL
CRAGGFALL is always recording. Rewind any moment, fly a free camera through your best line (or your funniest disaster), and capture it. Your greatest trick is never lost. It's one button away.

PLANNED FOR LAUNCH

  • More worlds, each with its own terrain and physics character

  • New rock forms with different mass, shape and handling

  • More abilities, enemies, and ways to hit things

  • Powers and collectibles hidden off the obvious path

  • A deeper director mode for cinematic replays

FROM A STUDIO OF TWO
SynthForm Studios is two friends building the game we want to play: tactile, strange, and honest about its physics. There's no "the programmer" and "the artist" here, because we both get our hands on everything. The release date will come when the game has earned it.

Free demo at Steam Next Fest, October 19–26. Wishlist CRAGGFALL and Steam will tell you the moment it unlocks.

Informazioni sulla demo e sull’uscita

I dati del controllo attuale non confermano alcuna demo. Ciò non significa che il gioco non ne abbia mai avuta una; consulta la sua pagina Steam per verificarne la disponibilità attuale.

Demo di Steam, playtest e accesso anticipato: qual è la differenza?

Informazioni e immagini: Steam · Ultima verifica UTC