Pixel Planet Survivor
Publicado
About the game
Varado en un mundo infectado, un único superviviente se enfrenta a una oleada creciente de bichos alienígenas. Un roguelite tipo survivors con vista cenital en el que cada enemigo es un solo píxel y el enjambre entero aparece en pantalla... un millón de ellos. Prepara tu equipamiento, mantén la posición y llega al punto de extracción.
Descripción original de Steam
Stranded and waiting for help
You are stranded on an alien-infected planet with your starting weapon and rescue twenty six minutes away. Everything on the planet is coming for you.
Pixel Planet Survivor is a top-down survivors roguelite built around a single idea: every enemy is one pixel, and every one of them is really there. No sprite culling, no fake crowds, no smoke and mirrors, by the final stand there are a million individually simulated bugs between you and the dropship, and you can see all of them at once.
Craft your build and then figure out what works for you and what doesn't
26 base weapons with 19 evolutions across ten firing patterns: projectile, nova, beam, orbital, aura, lobbed, ground fields, sweep, chain and turret. Each with an evolved form. Everything auto-targets; you only ever control where you stand.
21 passives to choose from making every run unique
Five damage elements with affinity passives
Various starting classes separated by their opening weapon and innate perks
Twelve different enemy types
As your run progress's more enemy types will spawn making the horde more chaotic as time passes. Each enemy has its own resistances, movement type/speed, HP, and damage.
See how you did and plan your next run
At a million enemies things get chaotic quickly, so every run ends with an exact per-weapon breakdown. Find out that your third weapon slot only contributed 4% of your damage, and draft differently next time.
Features
Up to 1,000,000 simultaneously simulated enemies
A 26-minute runs, either extract or stay to see how long you can hold out
Five titan bosses each with their own attack pattern
26 base weapons, 19 weapon evolutions, 21 passives, multiple classes, 5 elements
12 enemy types
Hand-drawn maps with destructible terrain






Información sobre la demo y el lanzamiento
Los datos de la comprobación actual no confirman ninguna demo. Esto no significa que el juego nunca haya tenido una; consulta su página de Steam para conocer la disponibilidad actual.
Demo de Steam, prueba de juego y acceso anticipado: ¿cuál es la diferencia?
Información e imágenes: Steam · Última comprobación UTC