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HYPERSCALE

Demnächst

IBD CollectiveEntdeckt Sep 22, 2026

About the game

Baue Infrastruktur auf, verwalte das Stromnetz, bekämpfe thermisches Durchgehen und halte die Gemeinschaft am Leben. Dies ist eine Rechenzentrums- und Stromnetzverwaltungssimulation mit Idle-Clicker-Elementen.

Originalbeschreibung auf Steam

HYPERSCALE is an idle data centre builder where the servers were never the hard part. Alone in a shed on somebody's back paddock, your job is to turn one rack into a campus that lights up the horizon. Ten sites stand between you and hyperscale. Can you keep the lights on?

MIND THE FREQUENCY

Fifty Hertz or Nothing: Supply and demand have to match every second of every day. Build compute faster than you build generation and frequency sags, and the grid starts dropping your racks to save itself. Get it wrong badly enough and it takes the whole site with it.

Nothing Runs Without It!

Click to dispatch: and get the megawatts up. Grid, diesel, solar, wind, batteries, and eventually things that need their own fence (think nuclear!). Every brown option of them is cheap and hated (but so fast), or dear and tolerated green options (better for skippy). Pick your poison.

RUN THE COMPUTE

Feed the Machine: Racks make the money, but only the ones you can actually power. Run out of headroom and the rest sit there in the dark costing you. Oh, and then they get hot, and cooling starts eating the power you just built. Just one big balancing act

Site Reports and glorious graphs

Stats & Graphs: Who doesn't like a good statistic! There is the basic terminology for the every-person, there is also the engineering version with industry correct naming conventions and understandings of how a grid will run.

FEATURES

  • Ten sites, from a farm shed to a full campus

  • Real generation: grid, diesel, solar, wind, batteries

  • Goodwill that actually does something

  • Cascade failures and incident reports

  • Offline earnings your mates can raid

  • A soundtrack that slaps

  • No timers, no ads, no microtransactions, no energy bar

  • Built by someone who does this for a living

  • Curtailment is real

Informationen zu Demo und Veröffentlichung

In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.

Steam-Demo, Playtest und Early Access: Was ist der Unterschied?

Informationen und Bilder: Steam · Zuletzt geprüft UTC