Roads Beneath The Crown
有试玩版
About the game
在中世纪王国各地经商。研判市场、讨价还价、竞拍遗物、雇用员工、开设公会分会,并将货物运往海外。你可以随商队一同旅行,也可以组建团队来处理工作。选择属于自己的经商之道。
Steam 原始说明
Goods nobody wants in one city may be exactly what someone needs in the next. But travel costs, delays, and news along the road can change a promising deal. Roads Beneath the Crown is a single-player medieval trading adventure about finding opportunities with imperfect information—and living with your decisions.
Travel with your caravan and learn what each city needs. Hire employees and open branches to make room for larger plans. Or head to port, mix your cargo, choose a shipping arrangement, and keep several overseas voyages running at once. Combine these approaches in any order.
News can move prices. People can offer clues. A relic's history may sound convincing without being true. Appraisal, research, auctions, and the black market each offer opportunities and risks. Before bidding, decide what you know—and how much uncertainty you can afford.
Assign staff, arrange logistics, research new methods, and manage cash, financing, and debt. Employees bring abilities and personality bonuses to their work. Finding the right person matters; so does giving them the right job.
EA 1.0 currently includes five starting cities, Traditional Chinese and English, dynamic trading, road encounters, relic appraisal and auctions, the black market, character interactions, guild management, and overseas consignment shipping. You can continue trading beyond day twelve.
Overseas trade currently uses shipping agents to deliver and sell your cargo. Island exploration, imports, and direct ship control are not available yet. Further regions and content are still in development; see the current EA scope for details.
Build a business that suits you
Travel with your caravan and learn what each city needs. Hire employees and open branches to make room for larger plans. Or head to port, mix your cargo, choose a shipping arrangement, and keep several overseas voyages running at once. Combine these approaches in any order.
Look closer before you commit
News can move prices. People can offer clues. A relic's history may sound convincing without being true. Appraisal, research, auctions, and the black market each offer opportunities and risks. Before bidding, decide what you know—and how much uncertainty you can afford.
Grow your guild
Assign staff, arrange logistics, research new methods, and manage cash, financing, and debt. Employees bring abilities and personality bonuses to their work. Finding the right person matters; so does giving them the right job.
EA 1.0 currently includes five starting cities, Traditional Chinese and English, dynamic trading, road encounters, relic appraisal and auctions, the black market, character interactions, guild management, and overseas consignment shipping. You can continue trading beyond day twelve.
Overseas trade currently uses shipping agents to deliver and sell your cargo. Island exploration, imports, and direct ship control are not available yet. Further regions and content are still in development; see the current EA scope for details.






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