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SPSPSP

近日発売

GamingOry掲載日 Sep 21, 2026

About the game

SPSPSPは、自分で標的を選ぶデッキ構築型シューティングゲームです。敵同士のシナジーを連鎖させてスクラップ価値をつり上げ、撃ち落として換金しましょう。自ら強化したウェーブを生き延びてください。サイクルを重ねるたびに代償は増していきます。強欲さが難易度を左右します。

Steamの原文説明

To make money, you have to invite more enemies

One rocket, drawn in ballpoint pen. A toll you can't afford.

And a swarm you called down on yourself.

1. Draft your enemies

Each cycle opens with three cards. Whatever you pick joins your deck. Not as an ally — as an income stream.

2. Synergies set the price

Placed pieces raise each other's value through adjacency. A sun starved by its neighbors swells into a red supergiant and goes supernova. Enough cultists around a summoning circle, and something older answers. The Prince finds his fox, then his rose.

Trigger cascading synergies for massive payouts. Stack lasting value over time or cash in on explosive bursts — the deeper the chain, the more your payout multiplies.

3. Then they come for you

Everything you just made valuable spawns in the combat phase — stronger, and in greater numbers. The better your economy runs, the thicker the screen gets.

Your payout structure is the bullet pattern.

4. The toll doesn't wait

The bill climbs every cycle. Cash out now and move on safely, or slot in one more piece and raise the payout. Miss a payment and the run is over.

Themed decks

Solar System — stellar evolution, supernovae, orbital adjacency

Cthulhu — cultists and summoning circles calling down worse

The Little Prince — fox, rose, and the asteroid they orbit

UFO — stacks abduction counters on other pieces and converts them

Quantum — probability, superposition, and pieces that refuse to settle

Also included

Weapons assembled from three axes: projectile form, modifier, on-hit effect

Seeded runs — the same seed plays out the same way

Replay recording and playback

Hand-drawn pixel art on paper texture

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC