TryNextGameTrouvez votre prochain jeu
FR
← Retour aux découvertes

One More Planet

À venir

Catfather GamesDécouvert le Oct 30, 2026

About the game

Mine asteroids, build defenses, and conquer planets across distant galaxies. Explore open space, complete missions, unlock new technologies, and defend your settlements against attackers. One More Planet is a solo incremental action and tower defense game set in a physics-driven space sandbox.

Description d’origine sur Steam

One More Planet is a space exploration game where you mine resources, build planetary defenses, grow your economy, and conquer new planets and galaxies. Most runs last just few minutes, feeding into a deep progression system that unlocks new mechanics and enables powerful builds.

Multiple mission types

Mine asteroids, defend planets from enemy waves and meteor storms, conquer hostile worlds, deliver valuable cargo, escort allied ships, and explore the far reaches of each galaxy.

Complete missions at your own pace, or ignore them for a while and head into space simply to explore, experiment, and gather resources. There is no pressure to follow a fixed path.

Multiple ship types with over 20 unique abilities

Choose between a versatile all-rounder, a heavy mining vessel, a fast combat ship, and a physics-bending ship that can capture, crush, and launch asteroids. Combine more than 20 active and passive abilities to create specialized loadouts for mining, exploration, or combat.

Three galaxies and 22 planets

Explore three distinct galaxies, each with its own visual identity, hazards, enemies, resources, and progression. Every planet has a unique upgrade tree that can unlock new buildings, defenses, abilities, missions, and economic opportunities.

The campaign offers at least 10 hours of progression, discoveries, special events, and increasingly dangerous challenges.

Simple controls, surprisingly deep mechanics

One More Planet is easy to pick up, but its interconnected systems create plenty of room for experimentation. Ship physics, asteroid collisions, cargo towing, planetary gravity, active abilities, passive sidearms, resource production, and defensive construction all interact in unexpected ways.

Every short expedition gives you something to bring home, and every upgrade changes what becomes possible on the next run.

Informations sur la démo et la sortie

Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC