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Brute Tusk : Feral

Yakında

Piri Piri GamesKeşfedilme Oct 6, 2026

Oyun hakkında

Vahşi bir yaban domuzu olarak oyna ve doğadaki hayvanlarla savaş. Her çatışmada saldır, ısır ve kaçın. Öldürdüklerini ye, koşu sırasında evrim geçir ve daha ölümcül bir canavara dönüş.

Steam’deki orijinal açıklama

Brute Tusk : Feral

You are not a trainer. You are the boar.

Root through rotting woods. Smell out food. Bite, dodge, and charge. Eat mushrooms and meat to fill your evolution bar, then pick a mutation: iron-skull, tusked hunter, or rooting forager. There is no best stat dump. Each choice changes how you ram, how you bite, and how you stay alive.

One Boar. Three Ways to Grow.

Eating is growth. When the bar fills, the run pauses and you take one of three mutations. Committing to a line hits harder than spreading points around.

  • Iron Skull — Straight-line violence. Smash through trees and stone, launch whatever blocks you, and live off the wreckage.

  • Tusk — Close-range hunting. Light bites, power strikes, sidesteps. Enchant your tusks with poison, bleed, shock, or blunt-force stun.

  • Root — Grow without picking every fight. Smell deeper caches, dig faster, eat harder.

When you leave a run, you should be able to say how that boar survived.

Charge Is a Skill. Tusks Are an Enchantment.

Charge sits on your skill bar. You start with a raw slam that stops you cold on impact. Later it can become:

  • Rebound Charge — Bounce off the hit, land free, and charge again when you choose

  • Chain Charge — Keep driving in a straight line

  • Power Charge — Detonate a shockwave at the point of impact. Clear a circle. Pay for it with a longer stun

Tusk enchantments are exclusive for the run. Hits can inflict poison mires and contagion, bleeding wounds, conductive paralysis, or a heavy stun. Tusks change what happens after a bite. Charge changes how you launch.

Combat is hands-on: dodge, power strike, sprint slash. The map can be rammed, dug, and sniffed. Rocks have hardness. Caches have depth. Pick the right mutation and you feel it immediately.

Key Features

  • Play as a wild boar: charge, bite, dodge, root, and scent

  • In-run evolution: three-choose-one mutations across Iron, Tusk, and Root

  • Four charge skills: standard, rebound, chain, and power slam

  • Four tusk enchantments: poison, keen, electric, and brute

  • Destructible wilderness: ram trees for food, break stone to open a path

  • Scent and digging: uncover deeper buried caches

  • Meat feeds you better than mushrooms — hunting pays

Short description (search / capsule)

You are the boar. Root, scent, charge, and bite. Eat to evolve, then choose a mutation: iron-skull rammer, tusked hunter, or rooting forager. Charge and tusks decide how this run survives.

Demo ve çıkış bilgileri

Güncel kontrol verilerinde doğrulanmış bir demo yok. Bu, oyunun hiçbir zaman demosu olmadığı anlamına gelmez; en güncel bilgiyi Steam sayfasından kontrol edin.

Demo, oyun testi ve erken erişim arasındaki fark

Bilgi ve görseller: Steam · Son kontrol UTC