Phonemae
Released
About the game
A short incremental about the worker that keep reality running. Extract memories from the souls on your bench, buy machines to automate production, and meet a quota that only grows. It starts cozy, only starts. No ads, no microtransactions.
Original Steam description
Phonemae is a short narrative incremental. Souls pass through your workshop, and you need to fill quotas. Start by manually extracting their essence, then when you're tired, you buy machines to automate. At what cost?
You have been appointed Manager of the works
Reality runs on souls. Yours is the floor that keeps them rolling: the ones already out there pass through for upkeep, and the new ones are made to order, because the quota says so. Fall behind and reality overloads. The notes from upstairs are very clear about that.
Extract memories, if you can afford to be gentle. And try not to read what is written inside the souls as they pass.
Meet a quota that only grows.
Automate, pay the price.
Keep something for yourself at the Loom when the works overload.
20 achievements. Playable in English and French.
No ads, no microtransactions.
You are not the first Manager. You may not be the first you.






Demo and release information
No demo is verified in the current check data. This does not mean the game has never had a demo; check its Steam page for current availability.
Steam demo, playtest and Early Access: what is the difference?
Information & artwork: Steam · Last checked UTC