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弾幕の戦乙女 -Barrage of Valhalla-

Demo verfügbar

Barrage of Valhalla TeamEntdeckt Sep 20, 2026

About the game

Ein Bullet-Hell-Shoot-'em-up trifft auf ein Hack-and-Slash-RPG. Werde zur Walküre, bahne dir unter einem eisernen Himmel deinen Weg durch neonfarbene Geschosshagel, jage Beute, schmiede Ausrüstung und geh zwischen den Einsätzen angeln, bewirtschafte deinen Hof und koche. Ausweichen ist nicht dein Ding? Dann kämpfe dich durch Hochleveln hindurch. Du kannst es? Dann strebe nach den Spitzenplätzen. Keine Ausdauer, kein Pay-to-win – einmal kaufen und alles spielen.

Originalbeschreibung auf Steam

A world where an endless rain of iron has turned the sky to ash. Summoned by Valdis, the goddess of last rites, you awaken in the body of a valkyrie who fell a thousand years ago — and spread your wings into a sky of bullets. Your only weapon: the knack for dodging that was the one thing you were ever good at, in the life before this one.

Barrage of Valhalla is a vertical bullet-hell shoot 'em up crossed with hack-and-slash RPG progression, built on two pillars: the skill to dodge and the joy to grow. Thread the needle for the pride of a top rank, or grind gear and buffs and bull your way through. Both are the right answer.

① Four classes, four ways to fly

Each class turns the same stage into a completely different game.

  • Swordsman — Melee sweeps. The only class that cuts enemy bullets from the air; every bullet you slice charges your gauge. An aggressive tank.

  • Bowman — Multi-way and homing shots, the classic shmup pick. Bullets converge when you focus-move. A great first pick.

  • Magician — Devastating placement spells cast from a standstill. Your weapon is the courage to stop moving.

  • Summoner — Familiars fight on their own while you focus on positioning.

Every class branches into eight advanced classes (subclasses), then grows into a build that's yours through the rebirth system.

② The skill to dodge, and the joy to grow

Dodge everything for an S rank, or push through with gear and cooking buffs — your call.

  • No-miss, high-kill runs earn an S–C rank. Your best scores are recorded on per-stage, per-class leaderboards.

  • Stack levels, gear and food buffs and you can power through even while taking hits. A lives system plus continues means "I can't clear this" never happens.

  • Want an edge? Hard Mode — one hit ends it, and enemies grow relentlessly stronger over time. A single, all-or-nothing run.

③ Read the weak points, break the armor

Bosses aren't just targets to dodge.

  • In armored phases, damage bounces off. Wait for the weak-point core to expose itself in the gap — then punch through.

  • Damage is color-coded (white = normal, yellow = crit, orange = weak point, gray "1" = armor), so you can read what's landing without reading numbers.

  • Five boss fights, each with shifting barrage phases. Lay to rest the fallen guardians the world left behind.

④ A quiet life between sorties

Runevik, the hidden village the rain never reaches. Nine facilities keep your next sortie stocked.

  • Fishing, farming, cooking — turn what you gather into meals that become stat buffs for your next run.

  • Your farm keeps growing the whole time the game is open, and bears fruit every time you return from a mission.

  • Forge, enhance, arrange your rune board, train skills — a hub you roam to get ready.

⑤ An honest, one-time purchase

  • No stamina. No loss on failed upgrades. No paywalls. Everything is playable from the start.

  • Create multiple characters and pass gear between them through a shared storage. Alts are quick to raise.

  • One purchase. All of it.

What's included (full volume, at launch)

  • 5 areas × 25 missions total (Misty Floating Citadel / Iron Foundry City / Molten Volcano / Storm Canopy / The Divine Realm) plus Hard Mode for every area

  • 4 classes + 8 subclass branches + rebirth growth + rune board

  • Equipment system (per-slot gear, enhancement, repair, salvage, rarities / shared storage)

  • Three life-content pillars (12 fish, 8 crops, 12 cooking recipes) / a 9-facility hub

  • Story cutscenes (illustrated storybook style), a codex, and achievements (Steam Achievements)

  • Score attack and leaderboards (local records + online score leaderboards)

  • 11 music tracks / full key rebinding / accessibility options (bullet-visibility presets, always-on hitbox display, adjustable screen-effect intensity, and more)

  • 10 languages (see §5) / full controller support / single-player

※ Online is used only for score leaderboards and cloud saves. There is no co-op or competitive multiplayer.

Informationen zu Demo und Veröffentlichung

Bei der letzten Prüfung wurde eine Steam-Demo gefunden. Prüfe vor dem Herunterladen auf Steam, ob sie in deiner Region noch verfügbar ist.

Steam-Demo, Playtest und Early Access: Was ist der Unterschied?

Informationen und Bilder: Steam · Zuletzt geprüft UTC