UNSEAM
Demo available
About the game
An action platformer set in a world stitched shut. Ride the cracks your attacks leave for high-speed movement, carve terrain that falls the way you cut it, and journey to recover the memories of a girl who woke from her coffin.
Original Steam description
Tear through the world with high-speed rift action
Slice through space, ride the rifts, and break through before the world heals itself. Tear the world open and race across space at incredible speed in fluid, dynamic combat built around the power of rifts.
Seek the lost Sky Shards
Fragments that still hold the pure light of the sky lie hidden throughout a world shrouded in cloth. Explore canyons, graveyards, and ruined cities to recover Sky Shards and gain the power to tear the veil apart.
A strange world that never stops stitching itself back together
Enter a world made entirely of threads, knots, and fabric. Interact with a living environment that weaves itself back together even after you cut it apart, and uncover the secrets hidden behind the shroud that has swallowed this world.
Face colossal bosses that guard the world's seal
Confront towering colossi determined to keep the sky sealed and the world intact. Scale their immense outer walls, cut through the stitches at their weak points, and dodge relentless attacks and formidable abilities in thrilling battles.
About the Game
Release Plans and Development
UNSEAM is being developed with passion, with a full release currently planned for the first half of 2027.
As I am developing the game on my own, the interest and feedback of every player are my greatest motivation and a vital guide to making the game better.
I am continually refining the game's distinctive rift mechanics, the impact of its combat, and its original art style to make Rien's journey both exhilarating and deeply immersive.
I plan to share regular progress updates through social media and development journals. A free demo will also give players around the world a chance to share feedback and help shape a more polished game.
Frequently Asked Questions (FAQ)
Q. When is the full release?
A. I am aiming for the first half of 2027. Although I am developing the game on my own, I am doing everything I can to deliver a polished experience without compromising on quality. Specific release dates and future testing plans will be announced through official channels as development progresses.
Q. Can I play with a controller?
A. Yes, full controller support is planned. I am optimizing the gamepad experience to deliver the same responsive, satisfying controls as keyboard and mouse play.
Q. What will be added in the full version?
A. The full version will add a wide range of rift skills and action combos powered by Sky Shards, more chapters to explore, and many more large-scale boss battles with varied attack patterns. I will also continue improving performance and quality-of-life features to ensure smooth play across a range of setups.





Demo and release information
A Steam demo was found at the latest check. Confirm it is still available in your region on Steam before downloading.
Steam demo, playtest and Early Access: what is the difference?
Information & artwork: Steam · Last checked UTC