Benders In Space
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About the game
开采小行星带,殖民遥远星球,并在三个敌对派系争夺破碎边疆之际选择你的盟友;随后通过五艘星舰不断提升声望,率领联合舰队抵抗入侵的Dominion。
Steam 原始说明
The frontier is vast and unclaimed. Strip ore, chart trade routes, and raise colonies on distant worlds, then decide who you're building them for. The Federation, the Rebels, and the Syndicate hold ground across six connected star systems, and every move tips the balance between them. Push far enough into hostile territory and you'll find the Dominion, massing an invasion fleet at the edge of known space.
Build an economy that runs without you. Mining outputs work the belts around the clock, stripping ore whether or not you're in the system, or logged in at all. Set up convoy routes that carry ore back to your colonies on their own schedule, turning it into credits while you're away.
Grow colonies from bare rock into sprawling outposts. Every world starts with a landing pad and a handful of empty plots. Fill them with habitat domes, hydroponics farms, research centers, drone bays, and more, as a outputs grow into colonies worth defending.
Repel the Dominion when they come for your ship. A boarding lance clamps onto the hull and cuts through, and the fight plays out across your own decks in real time. Raiders push in from the airlock and the engine bay and make for the bridge while fire spreads room to room behind them.
Prestige through five distinct starships. You start in the wayfarer freighter, a hauler with nowhere far to go yet. Prestige and trade it in for a hull built to push further: the excavator for mining the belts, the survey vessel for researching the solar systems, the gunship for hostile encounters, and the adventurer for the far side of known space.
Take the fight to the Dominion. Everything builds toward Ashgate, where the Dominion has massed a capital fleet no single power can break alone. Earn enough standing with both the Federation and the Rebels and you can call the Ashgate Star Invasion: a full-scale assault with allied warships at your side against the Dominion.
Get out and walk. Leave the pilot's seat and your ship becomes a place to explore: walk its decks, pass the crew at their stations, take a game of checkers in the recreation hall. Down on the surface, walk your colony among the domes and roads, or check a buggy out to range farther.
Feature list
Asteroid mining, trading, and mission-running across six connected star systems, with star gates to fast-travel between them once discovered.
Colonies with an expanding plot grid and a wide range of structure types, from habitat domes and research centers to a recreation hall and a motor pool.
Automated drones and idle convoy routes that earn resources while you're away, including offline.
Three-faction diplomacy (Federation, Rebels, Syndicate) with a fourth, hostile power (the Dominion) watching from the edge of the map.
Real-time space combat against pirates, faction rivals, and Dominion warships.
Dominion boarding raids: defend your ship deck-by-deck in real-time firefights with standing orders for your trained crew.
Walkabout exploration on foot through your ship and colony, plus planet surface exploration on foot or by motor pool buggy.
A checkers mini-game in the recreation hall and ambient crew chatter.
A 5-ship Prestige progression line with 40 permanent upgrades that carry across runs.
A scripted, multi-faction endgame battle: the Ashgate Star Invasion.
100 Steam achievements across 9 categories, each ranked by rarity.
Ship silhouettes were inspired by Stephen Challener's "Space Ship Building Bits, Vol. 1" and BizmasterStudios' "SpaceShip Building Kit" no original artwork is included.






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