Slot Crawler
Démo disponible
About the game
Explorez. Tuez. Pillez. Mourez. Donnez vos jetons durement gagnés à une machine à sous aux intentions douteuses, puis débloquez de nouvelles façons de prendre de très mauvaises décisions lors de la prochaine partie. Slot Crawler est un roguelike d'action en vue du dessus proposant des cartes procédurales, des builds chaotiques et des combinaisons qui ne devraient vraiment pas fonctionner.
Description d’origine sur Steam
Slot Crawler is a top-down action roguelike built around a simple arrangement: the dungeon tries to kill you, bosses guard the tokens, and the machine decides what becomes possible next.
Fight through hostile regions, collect relics and abilities, assemble increasingly unreasonable builds, and bring your earnings back to the real star of the show.
Defeat bosses, collect tokens, and feed them to the slot machine.
Each unlock permanently adds a new relic or ability to the pool of rewards that can appear during later runs. Every result is new. No duplicates, no consolation prizes, and absolutely no refunds.
Need help with the next run? If you have tokens to spare, the machine can also help shape your starting loadout.
Even after every permanent reward has been found, it remains useful by doing what it does best: convincing you that the next spin will solve everything.
Everything the machine accepts is earned through gameplay. No real-money spins. It takes only persistence, questionable judgment, and the occasional heroic sacrifice.
Relics and abilities stack, evolve, and interact until a sensible strategy becomes a public safety concern.
Upgrade your abilities, fill the battlefield with projectiles, become suspiciously difficult to kill, or assemble something that makes you wonder whether anyone tested it.
Some relics make you stronger. Some change the rules. Some should probably have come with a warning label.
There is no single perfect answer. Only the setup that keeps you alive long enough to become a balancing problem.
Choose from a roster of heroes, each with a native ability, distinct attributes, and their own approach to survival.
Some rely on steel. Others prefer magic, poison, arrows, holy power, or music loud enough to qualify as blunt-force trauma.
Unlock new heroes, learn their strengths, and discover entirely different ways to use the relics and abilities you have collected.
A different hero can turn the same discovery into a completely different problem.
Every run rearranges rooms, encounters, shops, rewards, enemies, and opportunities to improvise.
Travel through distinct biomes, each with its own enemies, dangerous elites, environmental threats, and boss.
Learn their patterns, adapt your setup, and die a little wiser when things go wrong.






Informations sur la démo et la sortie
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Informations et visuels : Steam · Dernière vérification UTC