TryNextGameTrouvez votre prochain jeu
FR
← Retour aux découvertes

Gearbound

À venir

Osaka RockDécouvert le Sep 19, 2026

About the game

Votre forge est froide et le remboursement du prêt est dû à la fin du mois. Acceptez les commandes dont personne ne veut, martelez l'équipement et remettez-le à quatre vagabonds qui se battent avec tout ce que vous leur mettez entre les mains.

Description d’origine sur Steam

You're a blacksmith one bad month from losing the family forge. The loan's due at the end of the month, so you take the cheap work: dredging rusted blades off dead adventurers, escorting grain carts, hauling out whatever the last party couldn't.

Then you melt it down and make something better.

GEAR IS THE CLASS

Four wanderers walk in off the road in plain travel clothes. None of them is anything in particular yet. Put plate and a tower shield on one and he's your tank. Take it off, hand him silk and a staff, and he throws fireballs instead. Same four bodies, different party.

You're never arming the mage. There's no mage until you put a staff in someone's hands.

YOU DON'T FIGHT, YOU FORGE

Once they're kitted they go down without you, and you don't have to watch. Stay at the anvil and the run sits in a corner widget: four health bars, the floor they're on, loot scrolling past as they pick it up. It goes red before a wipe, and there's a Tactical Retreat button for when you see it coming.

Or open the dungeon view and watch the whole fight, damage numbers and all. Nothing pauses either way.

THE SHOP SHOWS YOUR WORK

You start in a cracked room with one working smelter and a debt notice nailed to the door. Every rank you climb lights another station, fills the shelves, and warms the place up. By the time you're Legend of the Forge there are banners on the walls and people at the door watching you work.

AT THE ANVIL

Smelt ore into alloys. Roll prefixes and suffixes off whatever you feed the enchanter. Cut sockets, set gems, and stack same-material sets for buffs that hit the whole party. Push all of it through a research tree that takes the chores off your hands, so the smelting and the selling start running themselves.

REPUTATION OPENS THE MAP

Salvage contracts first. As your name gets around you get into Verdant Hollow, then the Ruined Outskirts, then the Warren Depths.

When you hit a wall you can't forge your way past, you hang up the hammer and hand the shop to an heir. He keeps what you earned and starts with more room to grow.

WORTH KNOWING

The sim runs whether you're looking at it or not, and it's deterministic: same seed, same choices, same outcome, every time.

It's done when you buy it. No microtransactions, no energy timers, nothing to buy later.

Informations sur la démo et la sortie

Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC