TryNextGame次に遊ぶゲームを見つけよう
JA
← 一覧に戻る

Liquidity

近日発売

Kitchen Table Studios掲載日 Sep 23, 2026

About the game

時は1995年、銀行はあなたのものです。金利を設定し、融資を承認し、預金を受け入れ、株式を取引し、規制当局を満足させ、なるべく多くの規則を破らないようにしましょう。1990年代半ばのデスクトップ環境に包まれた、奥深い銀行・金融経営シミュレーションです。

Steamの原文説明

It's 1995. You have a desk, a workstation, some startup cash, and a banking licence. Everything else — the products, the customers, the trading book, the reputation — you build yourself.

 

Liquidity is a deep, complex, and realistic management simulation about running a bank: pricing risk, funding your book, and staying solvent while you grow.

Design and price your own products: personal loans, mortgages, credit cards, deposit accounts. And compete against rival banks for every customer. Approve or decline each credit application on its merits: the borrower's rating, the notional, the rate, your appetite.

Reserve requirements are checked nightly. Capital adequacy is watched. Fall short, and the central bank steps in as lender of last resort, at a cost to your reputation. If people get scared they withdraw their money. It’s your job to avoid a bank run.

Liquidity contains a highly detailed market simulation which runs underneath the game, with shifting regimes, sector correlations, earnings, and a procedural order book. This is the 1990’s: there are no web apps for trading. To access it you must use a command-line dealing terminal.

Sell share-dealing and index-tracker products to your customers, then hedge the risk in the market.

  • Hire staff to handle customers, so you can focus on the big picture.

  • Earn qualifications to expand your operation into new products, markets, and capabilities.

  • Take deposits and manage the funding they bring. And the reserve obligations they create

  • Issue bonds when your ambitions outgrow your deposits

  • Manage public reputation and brand. Without confidence a bank is nothing.

In liquidity, different phenomena emerge at different speeds. At low speeds you handle requests yourself. At higher speeds you need to keep on top of rate decisions, macroeconomic data, and developing crises.

 

With a logarithmic time control, you can play from real time to 100,000×, where a day passes in less than a second.

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC