Dungeon Crawl 94: What Was Taken
Veröffentlicht
About the game
Ein rundenbasierter Dungeon-Crawler in Pixelgrafik, in dem jeder Zug die Welt voranschreiten lässt. Erkunde prozedural generierte Straßen, Städte, Wälder und Verliese, meistere Elementarmagie, entdecke verborgene Schätze und erschaffe für jedes Abenteuer einen einzigartigen Helden.
Originalbeschreibung auf Steam
Dungeon Crawl 94: What Was Taken is a turn-based, grid-based pixel art RPG where every move matters. Explore a dangerous world of procedurally generated roads, forests, caves, dungeons, and other locations as you search for what was taken from you.
Movement takes place one tile at a time, and every step advances the world around you. Enemies patrol, wildlife wanders, and danger continues to move with every turn. Sometimes fighting is the answer. Sometimes escaping is the smarter choice.
Create your character and develop seven attributes: Strength, Dexterity, Intelligence, Wisdom, Speed, Constitution, and Luck. Equip weapons and armor, learn elemental magic, discover rare items, and build a character suited to the way you want to play.
Explore dangerous dungeons filled with traps, puzzles, hidden treasures, merchants, enemies, and powerful bosses. Gather supplies, trade, craft useful items, and make camp as you push farther into the world.
Procedural generation, multiple difficulty levels, hidden secrets, randomized loot, and different character builds make each journey through Dungeon Crawl 94: What Was Taken a little different from the last.
Features
Grid-Based Turn-Based Exploration — Move one tile at a time as enemies and the world react to your actions.
Procedurally Generated Adventures — Explore randomized roads, forests, caves, dungeons, and other locations.
Seven Character Attributes — Develop Strength, Dexterity, Intelligence, Wisdom, Speed, Constitution, and Luck.
Tactical Combat — Fight with melee weapons, bows, shields, and elemental magic.
Equipment & Loot — Discover weapons, armor, magical items, consumables, and rare legendary treasures.
Magic — Learn and use spells for combat, survival, and exploration.
Crafting & Camping — Manage supplies and craft useful items as you travel.
Merchants & Trading — Buy, sell, and manage your resources along the journey.
Traps, Puzzles & Secrets — Search carefully for hidden areas and ways through environmental obstacles.
Boss Battles — Face powerful enemies with unique challenges.
Dynamic Pixel-Art World — Explore atmospheric environments with lighting, weather, and a tile-based visual style.
Multiple Ways to Play — Randomized maps, different character builds, and multiple difficulty settings encourage new adventures.
Xbox Controller, Keyboard & Mouse Support — Play using your preferred supported input method.
Launching September 30, 2026 on Steam, iOS, and Android.





Informationen zu Demo und Veröffentlichung
In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.
Steam-Demo, Playtest und Early Access: Was ist der Unterschied?
Informationen und Bilder: Steam · Zuletzt geprüft UTC