TryNextGameTrova il tuo prossimo gioco
IT
← Torna alle scoperte

XenoVector

Pubblicato

Sigilo.devScoperto Sep 20, 2026

About the game

Pilota una delle tre navi in un roguelike bullet hell procedurale senza fine. Schiva formazioni sempre più pericolose, dai la caccia a boss in evoluzione, raccogli reliquie che definiscono ogni partita, potenzia cinque armi e distruggi enormi Apex Colossi composti da più parti.

Descrizione originale su Steam

ENTER AN ENDLESS, UNBOUNDED BULLET HELL

XenoVector is a fast-paced top-down bullet-hell roguelike set across a procedural world with no boundaries and no final wave. Follow mission signals, destroy escalating enemy formations, defeat powerful bosses and transform their relics into a devastating combat build.

Choose from three distinct pilot ships: the resilient Aegis, high-speed Interceptor, or weapon-focused Striker. Unlock five evolving weapon systems, upgrade them through ten increasingly powerful tiers, and master a charged secondary attack for every armament.

The longer you survive, the more dangerous the universe becomes. Procedural bosses combine different chassis, movement styles, weapons, cores, and attack patterns. Beyond them wait six families of massive multipart Apex Colossi, each with unique mechanics, destructible systems and escalating phases.

There is no finish line. Build your arsenal, cross the horizon and see how far you can survive.

KEY FEATURES

  • An endless procedural world – Travel freely through 12 distinct terrain ecologies and continuously escalating danger.

  • Three unique pilot ships – Choose a resilient, high-speed, or weapon-focused hull, each with its own statistics and kill-charged ultimate ability.

  • Five evolving weapon systems – Unlock and upgrade every weapon through ten tiers, with increasingly powerful effects and a unique charged secondary attack.

  • 35 hostile enemy types – Face increasingly dangerous formations, elite variants, mission encounters and late-run threats.

  • Procedurally assembled bosses – Boss encounters combine independent chassis, movement, weapon, core, palette and attack-pattern traits.

  • Six Apex Colossus families – Destroy multipart Fortresses, Serpents, Lattices, Motherships, Black Holes, and Prismatic Crystals before attacking their exposed cores.

  • Run-defining progression – Collect permanent weapon relics and shield upgrades during each run, alongside rare temporary combat boosts.

  • High-impact combat abilities – Boost through danger with brief invulnerability, launch homing missiles, deploy proximity bombs, charge secondary attacks, and unleash ship-specific ultimates.

  • Unbounded difficulty scaling – Enemy power, formations, missions, bosses, and scoring continue escalating beyond maximum weapon tiers.

Informazioni sulla demo e sull’uscita

I dati del controllo attuale non confermano alcuna demo. Ciò non significa che il gioco non ne abbia mai avuta una; consulta la sua pagina Steam per verificarne la disponibilità attuale.

Demo di Steam, playtest e accesso anticipato: qual è la differenza?

Informazioni e immagini: Steam · Ultima verifica UTC