XenoVector
Disponible
About the game
Pilotez l'un des trois vaisseaux dans un roguelike bullet hell procédural sans fin. Esquivez des formations toujours plus redoutables, traquez des boss qui évoluent, récupérez des reliques qui définissent chaque partie, améliorez cinq armes et détruisez d'immenses Apex Colossi composés de plusieurs parties.
Description d’origine sur Steam
ENTER AN ENDLESS, UNBOUNDED BULLET HELL
XenoVector is a fast-paced top-down bullet-hell roguelike set across a procedural world with no boundaries and no final wave. Follow mission signals, destroy escalating enemy formations, defeat powerful bosses and transform their relics into a devastating combat build.
Choose from three distinct pilot ships: the resilient Aegis, high-speed Interceptor, or weapon-focused Striker. Unlock five evolving weapon systems, upgrade them through ten increasingly powerful tiers, and master a charged secondary attack for every armament.
The longer you survive, the more dangerous the universe becomes. Procedural bosses combine different chassis, movement styles, weapons, cores, and attack patterns. Beyond them wait six families of massive multipart Apex Colossi, each with unique mechanics, destructible systems and escalating phases.
There is no finish line. Build your arsenal, cross the horizon and see how far you can survive.
KEY FEATURES
An endless procedural world – Travel freely through 12 distinct terrain ecologies and continuously escalating danger.
Three unique pilot ships – Choose a resilient, high-speed, or weapon-focused hull, each with its own statistics and kill-charged ultimate ability.
Five evolving weapon systems – Unlock and upgrade every weapon through ten tiers, with increasingly powerful effects and a unique charged secondary attack.
35 hostile enemy types – Face increasingly dangerous formations, elite variants, mission encounters and late-run threats.
Procedurally assembled bosses – Boss encounters combine independent chassis, movement, weapon, core, palette and attack-pattern traits.
Six Apex Colossus families – Destroy multipart Fortresses, Serpents, Lattices, Motherships, Black Holes, and Prismatic Crystals before attacking their exposed cores.
Run-defining progression – Collect permanent weapon relics and shield upgrades during each run, alongside rare temporary combat boosts.
High-impact combat abilities – Boost through danger with brief invulnerability, launch homing missiles, deploy proximity bombs, charge secondary attacks, and unleash ship-specific ultimates.
Unbounded difficulty scaling – Enemy power, formations, missions, bosses, and scoring continue escalating beyond maximum weapon tiers.






Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC