Skate Droid
Veröffentlicht
About the game
Skate als Droide auf einem Hoverboard durch Karten, die keinem anderen Ort gleichen. Eine Steuerung, die Elemente aus allen Skatespielen vereint, lässt Tricks schon beim ersten Lauf mühelos gelingen, während Animationen und Physik glaubwürdig bleiben, ganz gleich, wie unbeholfen deine Eingaben sind.
Originalbeschreibung auf Steam
SKATE DROID is a solo project by the animator of Skater XL and Skatrix.
In development, this game was known as "Phony Hawk," and it started as a test of a control scheme. The idea — "what if every skate game's controls worked simultaneously?" — inspired what this has become. Maybe it's more of an amalgamation of immersive skate game mechanics and cool aesthetic styles. The goal is to make a more believable, realistic, simulative-style skate game that's less punishing and more approachable to the average player — one who perhaps doesn't understand where the feet should kick in order to execute a kickflip, or at what time, position, and foot angle it should be intercepted — so even someone new could still rip. There are fewer wrong answers and more buttons that make cool stuff happen.
A controller is required. It has controls from all sorts of different skate games, and even on-foot action games, combined to make something that, based on testing, is easy to pick up and fun to learn for all types of players. It feels like something where the skater would give a competent performance even when given the most unrealistic or downright ignorant instructions.
There are over a dozen characters and maps, with all types of terrain, from snow to polished steel.
The game is currently in early access. As a solo developer with no publisher, working (well over) full-time, I'm making the work-in-progress version available.
The final product I am targeting is a story campaign that centers on themes of AI technology in the future, sportsmanship, and the spirit of competition, and that is largely reminiscent of a mid-2000s action sports game (with better physics, animations, and more modern skate sim features). It will also include multiplayer and the ability to import your own custom maps.
So anyway, to summarize: wishlist this please.





Informationen zu Demo und Veröffentlichung
In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.
Steam-Demo, Playtest und Early Access: Was ist der Unterschied?
Informationen und Bilder: Steam · Zuletzt geprüft UTC