Gnomekeeper
Demnächst
About the game
Gnomekeeper ist ein gemütlich-skurriles Bullet-Heaven-Roguelite. Du bist ein einzelner Gartenzwerg, die Sonne hat den Dienst quittiert und alles im Garten will dich loswerden. Wehre den Schwarm ab, schustere einen absurden Build zusammen und finde heraus, ob du es bis zum Morgen schaffst.
Originalbeschreibung auf Steam
The sun went down and forgot to come back.
Now the garden's full of things that want you gone. Slugs. Wasps. Moles. A few you won't have a name for. You're the gnome who has to deal with it.
Gnomekeeper is a cozy-weird bullet-heaven roguelite. Your tools swing on their own, so the job is to keep moving, pick good upgrades, and turn a broom and a watering can into something the pests really should have seen coming. Runs are short. Mornings are earned.
Survive the night
Weapons fire on their own. You handle the footwork: slip through gaps, herd the swarm, dash out of trouble (there are i-frames if you time it right). A few stray bugs become a screenful faster than you'd like.
Build something ridiculous
A shed's worth of weapons, from the humble broom to a beehive and a seed spitter.
Pair the right two and a synergy wakes up and starts doing its own thing.
Push a weapon past max and it Overblooms into a meaner version of itself.
Passives, blessings and random drops that bend each run somewhere new.
Something's always coming
Every garden has a boss, each with its own bag of tricks, and roaming elites that come looking for you between them. The moon is paying attention too. Watch the banner. Respect the health bar.
One long night, five gardens
A run takes you from the meadow out to the Moon, a garden at a time. Survive a garden's night and a portal opens to the next; your build, your health and your petals all come with you. Spend the petals at the shop between gardens. Every garden has a boss, and something at the Moon would really rather you didn't leave.
Unlock the odd stuff
Clearing challenges opens up new weapons and a cast of playable gnomes, each broken in its own way. It's about finding new ways to play, not grinding for bigger numbers.
Go deeper
Crank the Eclipse tier for thicker swarms and nastier bosses. There's a story down there, and it only shows itself if you keep climbing. Daily runs and leaderboards if you feel like fighting for the top of the Trophy Garden.
Wishlist Gnomekeeper and keep the flowerbeds safe.






Informationen zu Demo und Veröffentlichung
In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.
Steam-Demo, Playtest und Early Access: Was ist der Unterschied?
Informationen und Bilder: Steam · Zuletzt geprüft UTC