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Battleships: FleetForge

Demo verfügbar

waisdevEntdeckt Sep 20, 2026

About the game

Eine Roguelite-Neuinterpretation des klassischen Schiffeversenkens. Jage im Nebel des Krieges verborgene Flotten, rüste deine Schiffe mit erbeuteten Komponenten aus und kämpfe dich durch endlose, immer anspruchsvollere Stufen. Währenddessen zerbricht das Raster selbst unter dir. Wie lange kann deine Flotte die Stellung halten?

Originalbeschreibung auf Steam

Battleships: FleetForge

A Roguelite reimagining of the classic game of Battleship. Command a fleet, hunt in the fog, and fight for one more level.

Escalating, Endless, Unforgiving

There's no fixed ending, only how far you can push. Every few levels, the enemy tier rises: bigger fleets, better-equipped ships, tougher fights. The grid grows to match. Your fleet grows too, if you can afford it, but every currency decision between rounds is a bet on what kind of fight is coming next.

Lose your whole fleet, or lose the ability to fight back entirely, and the run ends. Your reward, your fleet, your composition: it's all yours to build, level after level, for as long as you can hold the line.

Build a Fleet, Not Just a Ship

Every vessel in your fleet is a puzzle of its own. Bigger hulls carry more containers: more room to specialize, but a bigger target to hit. Every ship starts with the basics: an Engine to move, a Naval Gun to fire. What you equip beyond that is what turns a fleet of hulls into a fleet of specialists:

  • Engines & Naval Guns — stack them for more range, more reach, more firepower

  • Shields — absorb a set number of hits before breaking, protecting every system on board while they hold

  • Jammers — get struck without giving away your position, at the cost of the jammer's own strength

  • Sensors — pierce the fog and reveal what's lurking nearby before it's too late

... And MORE!

Drag, swap, and sell components between runs. Every choice in the shop is a trade-off between what you can afford and what your fleet actually needs to survive the next fight.

Features

  • Tactical grid combat — classic Battleship rules reforged into deep, turn-based tactics

  • Modular ship customization — Engines, Naval Guns, Shields, Jammers, and Sensors, mixed and matched across your fleet

  • True fog of war — nothing is revealed until you earn it

  • Endless, escalating progression — tiered difficulty that never stops climbing

  • A living battlefield — the grid itself degrades as fights stretch on

  • A build-your-run shop — buy ships, equip and swap components, gamble on a reroll

  • Captains — Unlock up to 5 different Captains with different passives for unique playstyle

  • Retro arcade presentation — CRT-inspired visual styling for a game built on a classic

How long can your fleet hold the line?

Demo vs Full Game

The demo gives you a taste of FleetForge’s core roguelite gameplay, while the full game expands on the experience with more content, progression, and components.

Demo

  • Limited Number of Levels

  • Limited Number of Components

  • No Rare Components

  • No Ability to Save Previous Run

  • Only 3 Captains 

Full Game

  • Unlimited Number of Levels

  • Up to 5 Levels of each Component

  • Rare Components

  • Ability to Save Previous Run

  • All 6 and future Captains

Informationen zu Demo und Veröffentlichung

Bei der letzten Prüfung wurde eine Steam-Demo gefunden. Prüfe vor dem Herunterladen auf Steam, ob sie in deiner Region noch verfügbar ist.

Steam-Demo, Playtest und Early Access: Was ist der Unterschied?

Informationen und Bilder: Steam · Zuletzt geprüft UTC