Courage and Faith: Into the Dark Woods
Démo disponible
About the game
Un RPG sombre et immersif en groupe, dans lequel vous formez une expédition, prenez des décisions difficiles, gérez la tension et livrez des combats tactiques au tour par tour. La narration générée par l’IA réagit à vos décisions, rendant chaque voyage dans la forêt unique.
Description d’origine sur Steam
Six children have been kidnapped and taken into the dark woods.
Beyond the last lantern lies a forest the community has feared for generations. Strange creatures move between the trees, armed outlaws stalk the forgotten paths, and somewhere in the darkness, a hidden cult prepares to complete its ritual.
You must choose a leader, assemble an expedition, select the equipment they will carry, and enter the forest before it is too late.
Courage and Faith: Into the Dark Woods is a text-based party RPG that combines atmospheric storytelling, expedition management, and tactical turn-based combat. Every companion brings a distinct personality, unique strengths, and different ways of confronting danger.
Build Your Expedition
Speak with potential recruits and decide who deserves a place in your party. Hunters, scholars, soldiers, mystics, and other members of the community each offer different advantages.
Your choices determine who will stand beside you when the expedition reaches the darkest parts of the forest.
Prepare Before Entering the Woods
Choose your equipment carefully. Weapons, defensive tools, medical supplies, and specialized items can unlock different actions and determine whether the expedition survives its next encounter.
You cannot bring everything. Every preparation requires a sacrifice.
Fight as a Party
During combat, every living expedition member can perform one of several actions based on their abilities and equipment. Attack the enemy, protect a wounded companion, strengthen the group, or use a valuable item at the right moment.
But fear is as dangerous as any creature.
As tension rises, the number of actions available to the expedition decreases. A missed attack, a poor decision, or the wrong order of actions can turn a controlled battle into panic.
A Journey That Reacts to Your Actions
Dynamic narration describes the consequences of your decisions, victories, failures, wounds, and sacrifices.
The central journey may be set, but the people who undertake it — and what happens to them along the way — depend on how you lead.
Features
A dark, atmospheric single-player adventure
A party of characters with distinct personalities and advantages
Tactical turn-based battles with an escalating tension system
Meaningful equipment and expedition preparation
Reactive narration shaped by your actions and combat results
Supernatural creatures, dangerous outlaws, and a mysterious cult
A focused story about courage, responsibility, and faith in the face of darkness
The expedition is the children's only hope of returning home.
Lead the expedition into the dark woods — and bring them back.






Informations sur la démo et la sortie
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Informations et visuels : Steam · Dernière vérification UTC