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Idle Mage: Conquest

Dostępne demo

EnricoBCOdkryto Oct 22, 2026

About the game

Bezczynnościowa przyrostowa gra RPG, w której mag walczy z coraz groźniejszymi falami w wielu strefach. Opanuj pięć szkół magii żywiołów, pokonuj bossów, wytwarzaj wyposażenie i wznoś się, by zyskać trwałą moc. Optymalizuj konfigurację, obserwuj rzeź i kontynuuj podboje podczas nieobecności.

Oryginalny opis ze Steam

Idle Mage: Conquest is an idle incremental RPG about pushing a mage through escalating enemy waves, conquering zones, and climbing a permanent Ascension meta. Combat runs automatically, your job is to choose the right school, spells, upgrades, and the moment to reset to obtain greater power.

Fight through the waves

Enemies spawn in waves across six distinct zones. Your mage auto-attacks, casts unlocked spells, and builds Aura Charge from kills for temporary power spikes. Face bosses, survive all waves, and defeat each zone’s final boss to push the conquest forward.

Death sends you back, you keep the gold and mana crystals you earned and come back stronger.

Master five spell schools

Choose your magic school:

  • Fire: burst damage and burn

  • Ice: slows and crowd control

  • Arcane: sustain, lifesteal, and resource synergy

  • Lightning: chain damage and shock

  • Holy: smite burst and healing support

Use elemental weaknesses to your advantage to plan your runs and defeat tough foes. Unlock new magic schools

Three layers of progression

Each playthrough grants you multiple rewards:

  • Gold: upgrade stats during the run

  • Mana Crystals: unlock and enhance spells permanently

  • Arcane Dust: earned when you Ascend; buys global multipliers forever

Ascend when ready. Your stat levels reset, but your gold, spells, gear, and dust stay, so your mage becomes stronger.

Craft, equip, and delve

Collect materials from defeated foes and forge potions, scrolls, and equipment in the Workshop. Manage your loadout by equipping weapons and armor before each run.

When you need a break from the grind, enter mini dungeons, short challenge runs with unique enemies and rare crafting materials.

Built for idle sessions

Runs continue while you watch or step away. Earn offline gold between sessions and pick up where you left off, upgrade, adjust your school, deploy again.

Track what you’ve slain in the Bestiary, chase achievements, and push deeper with every Ascension.

Informacje o wersji demo i premierze

Podczas ostatniej kontroli znaleziono wersję demo na Steam. Przed pobraniem sprawdź na Steam, czy nadal jest dostępna w Twoim regionie.

Demo na Steam, test gry i wczesny dostęp: czym się różnią?

Informacje i grafiki: Steam · Ostatnia kontrola UTC