Idle Mage: Conquest
Démo disponible
About the game
Un RPG incrémental passif où un mage affronte des vagues toujours plus redoutables dans plusieurs zones. Maîtrisez cinq écoles de magie élémentaire, vainquez des boss, fabriquez de l'équipement et effectuez une Ascension pour obtenir une puissance permanente. Optimisez votre configuration, regardez le carnage se dérouler et poursuivez vos conquêtes en votre absence.
Description d’origine sur Steam
Idle Mage: Conquest is an idle incremental RPG about pushing a mage through escalating enemy waves, conquering zones, and climbing a permanent Ascension meta. Combat runs automatically, your job is to choose the right school, spells, upgrades, and the moment to reset to obtain greater power.
Fight through the waves
Enemies spawn in waves across six distinct zones. Your mage auto-attacks, casts unlocked spells, and builds Aura Charge from kills for temporary power spikes. Face bosses, survive all waves, and defeat each zone’s final boss to push the conquest forward.
Death sends you back, you keep the gold and mana crystals you earned and come back stronger.
Master five spell schools
Choose your magic school:
Fire: burst damage and burn
Ice: slows and crowd control
Arcane: sustain, lifesteal, and resource synergy
Lightning: chain damage and shock
Holy: smite burst and healing support
Use elemental weaknesses to your advantage to plan your runs and defeat tough foes. Unlock new magic schools
Three layers of progression
Each playthrough grants you multiple rewards:
Gold: upgrade stats during the run
Mana Crystals: unlock and enhance spells permanently
Arcane Dust: earned when you Ascend; buys global multipliers forever
Ascend when ready. Your stat levels reset, but your gold, spells, gear, and dust stay, so your mage becomes stronger.
Craft, equip, and delve
Collect materials from defeated foes and forge potions, scrolls, and equipment in the Workshop. Manage your loadout by equipping weapons and armor before each run.
When you need a break from the grind, enter mini dungeons, short challenge runs with unique enemies and rare crafting materials.
Built for idle sessions
Runs continue while you watch or step away. Earn offline gold between sessions and pick up where you left off, upgrade, adjust your school, deploy again.
Track what you’ve slain in the Bestiary, chase achievements, and push deeper with every Ascension.






Informations sur la démo et la sortie
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Informations et visuels : Steam · Dernière vérification UTC