War of the Watchers
Yakında
Oyun hakkında
3D bir karanlık fantezi aksiyon-macera oyunu. Hale'nin son taşıyıcısı Seravion olarak düşmüş bir cennetin yollarında yürüyün ve tanrılar gibi savaşan muhafızlarla yüzleşin. Onları yenin ve bağlayın. Bu savaşta hiçbir şey katledilmez. Her şey mühürlenir.
Steam’deki orijinal açıklama
"They fell for knowledge. They were bound for pride. Now the seals are breaking."
Long before memory, the Watchers fell. Their prisons were sealed into the roads of the world, and every seal was given a keeper. Now the seals are cracking, the Wrong Fire is spreading, and one hooded figure wakes with a crown of light and a lantern in his hand.
You are Seravion. You do not kill what you face. You break it, and you bind it.
Every keeper fight ends in a sealing rite: chains, a sigil, a column of light. Wear a keeper down, break his guard, and finish him with the Seal Strike. Defeat is a prison, never a death.
More than thirty keepers across the first realm, each with its own arena, its own attacks and its own voice. They close the gap, delay their swings and punish greed, but every attack has a fair tell. Learn it, and the fight becomes a duel.
Each road has its own look, enemies, hidden shrines, riddles and secrets.
Fifteen weapons, each with its own feel and its own power:
Every keeper you seal gives you a Star of Anointing. Light stars in the Firmament, a hand-painted sky of six constellations, to shape Seravion your way: the Edge, the Spear of Light, the Wing, the Ward, the Brother and the Lantern.
Call Brother Seraph to fight at your side, burn the dark with Holy Fury, throw halo shards, raise the Ember Guard, and read your enemies by the light of the Lantern.
Gold is the light of heaven. Violet is the fire that went wrong. Every road shows you which is which.
The keepers are awake
Long before memory, the Watchers fell. Their prisons were sealed into the roads of the world, and every seal was given a keeper. Now the seals are cracking, the Wrong Fire is spreading, and one hooded figure wakes with a crown of light and a lantern in his hand.
You are Seravion. You do not kill what you face. You break it, and you bind it.
Sealed, never slain
Every keeper fight ends in a sealing rite: chains, a sigil, a column of light. Wear a keeper down, break his guard, and finish him with the Seal Strike. Defeat is a prison, never a death.
Keepers that fight like gods
More than thirty keepers across the first realm, each with its own arena, its own attacks and its own voice. They close the gap, delay their swings and punish greed, but every attack has a fair tell. Learn it, and the fight becomes a duel.
Ten roads of the first realm
- THORNGATE — the rain-gate and the first keepers
- WHISPER HOLLOW — grief under a moon
- THE UNDERBRUSH — tunnels of root and moss
- THE STRANGLED PATH — a garden of thorn and rose
- OWLBONE RISE — bone under the moon
- THE WEEPING CANOPY — a forest in a storm
- BRIARJAW DEN — the hunters' hollow
- THE FIREFLY GRAVES — a field of the restless dead
- THE ROOT CATHEDRAL — a nave of crimson glass
- THE VEILWOOD HEART — where the first realm ends
Each road has its own look, enemies, hidden shrines, riddles and secrets.
The arms of heaven
Fifteen weapons, each with its own feel and its own power:
- the Ember blade that burns what it cuts
- the Wrath that looses waves of light
- the Oath Keeper that rewards an unbroken chain
- spears that pierce a whole line
- a maul that cracks the ground
- a staff that calls lightning
The Firmament of Seals
Every keeper you seal gives you a Star of Anointing. Light stars in the Firmament, a hand-painted sky of six constellations, to shape Seravion your way: the Edge, the Spear of Light, the Wing, the Ward, the Brother and the Lantern.
Not alone
Call Brother Seraph to fight at your side, burn the dark with Holy Fury, throw halo shards, raise the Ember Guard, and read your enemies by the light of the Lantern.
The Two Fires
Gold is the light of heaven. Violet is the fire that went wrong. Every road shows you which is which.
Features
- Third-person action combat: parries, posture breaks, the Seal Strike
- 30+ voiced keeper fights in Realm I
- 15 weapons, each with its own identity
- The Firmament: a 62-star skill sky
- Hidden shrines, riddles and lore on every road
- Full controller support; keyboard and mouse
- Original score and full voice acting






Demo ve çıkış bilgileri
Güncel kontrol verilerinde doğrulanmış bir demo yok. Bu, oyunun hiçbir zaman demosu olmadığı anlamına gelmez; en güncel bilgiyi Steam sayfasından kontrol edin.
Bilgi ve görseller: Steam · Son kontrol UTC