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Wuxia Survivor: Return

Demo verfügbar

Crazy RabbitEntdeckt Sep 20, 2026

About the game

Wir wollen einen „warmherzigen Schurken“ erschaffen – nicht nur endlose Kreisläufe aus Tod und Werte-Grind, sondern bedeutungsvolle Geschichten hinter jeder Rückkehr. In der Welt der Kampfkünste geht es nicht nur ums Kämpfen und Töten, sondern auch um menschliche Beziehungen und die Komplexität des Lebens.

Originalbeschreibung auf Steam

You are a nameless wanderer stepping into a martial world. On this endless road home, you will face relentless foes, chance encounters, and impossible choices. Death is never the end — every fall is the first step of your next journey.

Key Features

Hardcore Wuxia Combat — Every strike carries weight. Parry, dodge, combo, and break through defenses with precision-driven, blade-meets-flesh combat. No mindless button-mashing here — every fight is a duel to the death.

Ever-Changing Jianghu — With every rebirth, the map, enemies, treasures, and encounters are reshuffled. You never know if the next corner hides a legendary technique or a deadly trap. Hundreds of martial art modifiers combine freely, offering build depth deep enough for a hundred hours and beyond.

Multi-Weapon Style System — Longsword, twin blades, staff, fists, hidden weapons — each comes with its own skill tree and combat rhythm. The sword dances light and swift, the blade strikes heavy and fierce, the spear thrusts like a dragon — choose your path, forge your legend.

Fortune and Fate — Cross paths with figures of the martial world. Befriend them, or make them your enemy? Drink the wine a stranger offers — a twist of luck, or a deadly trap? Every choice reshapes the road ahead. No two journeys home are ever the same.

Boss Fights: Legends of the Martial World — Sect masters, reclusive grandmasters, and feared warlords await. Each boss features unique AI behavior and multi-phase combat mechanics. These are no reskinned stat blocks — they are warriors with their own stories.

Ink-Wash Art Style — Hand-painted ink-wash landscapes and characters. Mist-shrouded pavilions, endless desert horizons, snow-capped peaks and cascading falls — a martial world painted with brush and blade, rendered in ink and blood.

Scaled Difficulty — For Everyone — Whether you're a seasoned action veteran or new to roguelikes, multiple difficulty tiers and a progression system let you find your own rhythm. Hardcore players chase flawless runs; casual players savor the thrill of a build coming together.

What Kind of Game Is This?

If any of the following speaks to you, this journey home is worth taking: Warm Snow for Chinese martial arts action roguelikes, Tale of Immortal: Return for wuxia-meets-roguelike fusion, Hades for fast-paced combat woven with narrative, Dead Cells for tight, responsive action roguelikes.

From the Developers

We set out to make a roguelike with a beating heart — not just dying and grinding numbers, but making every return feel like a story. The martial world is more than clashing blades; it is a web of human bonds, debts, and grudges. Every person you meet, every choice you make, will echo through the journeys to come.

The road home is endless. The Jianghu awaits.

Informationen zu Demo und Veröffentlichung

Bei der letzten Prüfung wurde eine Steam-Demo gefunden. Prüfe vor dem Herunterladen auf Steam, ob sie in deiner Region noch verfügbar ist.

Steam-Demo, Playtest und Early Access: Was ist der Unterschied?

Informationen und Bilder: Steam · Zuletzt geprüft UTC