Grape by Grape
Demo available
About the game
A cozy vineyard idler where your cursor makes vines grow. Turn 14 grape varieties into aged wine, raisins, vinegar and pekmez; automate six connected estate stations and fill customer orders. No frantic clicking, no failure—just one more harvest, bottle and upgrade.
Original Steam description
Hover, don't click. Rest your cursor over a thirsty vine and it drinks. No frantic clicking, no fail states — just a calm vineyard that grows at your pace.
A whole estate, not just a crop. Most idlers stop at "sell the harvest." Grape by Grape grows into a connected production chain: your grapes flow into a shared pantry, then onward to the Winery (press → ferment → age → discover blends like Bordeaux Blend, GSM and Champagne Dream), the Drying Rack, the Vinegar Cellar and the Pekmez Cauldron — then out to your Shop and its customer orders. Barrels age and workbenches keep processing while the game is closed.
Cozy workbenches, not spreadsheets. Each station is a little bench: hover to tend the work, watch crates fill, and buy & upgrade machines that each run at their own pace. Pick which grape gets prioritized — every grape has an affinity for the product it shines in.
14 grape varieties, each with a twist. Moscato widens your reach, Grenache yields double, Cabernet Sauvignon ages fast in the barrel, Riesling rewards patience, and Pinot Noir is the temperamental prize at the top.
An upgrade vine, not a menu. Spend your earnings on a tech tree shaped like a climbing vine that blooms outward from a single seed. The next upgrade stays a sealed bud until you unlock the one before it — there's always one more thing to discover.
Automate and unwind. Unlock clay jugs, drip lines, sprinklers and wandering rain clouds. Place terroir stones and let friendly critters — bees, tortoises, ladybugs — tend the rows while you watch the colors bloom.
Three ways to play.
Put on a podcast, pour something nice, and grow your vineyard glass by glass.
A whole estate, not just a crop. Most idlers stop at "sell the harvest." Grape by Grape grows into a connected production chain: your grapes flow into a shared pantry, then onward to the Winery (press → ferment → age → discover blends like Bordeaux Blend, GSM and Champagne Dream), the Drying Rack, the Vinegar Cellar and the Pekmez Cauldron — then out to your Shop and its customer orders. Barrels age and workbenches keep processing while the game is closed.
Cozy workbenches, not spreadsheets. Each station is a little bench: hover to tend the work, watch crates fill, and buy & upgrade machines that each run at their own pace. Pick which grape gets prioritized — every grape has an affinity for the product it shines in.
14 grape varieties, each with a twist. Moscato widens your reach, Grenache yields double, Cabernet Sauvignon ages fast in the barrel, Riesling rewards patience, and Pinot Noir is the temperamental prize at the top.
An upgrade vine, not a menu. Spend your earnings on a tech tree shaped like a climbing vine that blooms outward from a single seed. The next upgrade stays a sealed bud until you unlock the one before it — there's always one more thing to discover.
Automate and unwind. Unlock clay jugs, drip lines, sprinklers and wandering rain clouds. Place terroir stones and let friendly critters — bees, tortoises, ladybugs — tend the rows while you watch the colors bloom.
Three ways to play.
- 🌞 Vineyard Season — the main game: grow your estate through money-goal Levels that keep unlocking new stations, grapes and upgrades. Nothing is ever wiped.
- 🌙 Calm Vineyard — no goal, pure idle. Set it up and let it flow.
- 🎨 Free Vineyard — a canvas. Paint pictures with grape colors.
Put on a podcast, pour something nice, and grow your vineyard glass by glass.






Demo and release information
A Steam demo was found at the latest check. Confirm it is still available in your region on Steam before downloading.
Steam demo, playtest and Early Access: what is the difference?
Information & artwork: Steam · Last checked UTC