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Watt the Bounce! — A Momentum Power Lab

Wydana

driftalltimeOdkryto Sep 20, 2026

About the game

Zmieniaj odbijające się piłki w energię w przyrostowej piaskownicy opartej na fizyce. Odblokowuj nietypowe piłki, buduj automatyczne maszyny i łącz pola przyspieszające, portale, czarne dziury, koty, żaby oraz studnie startowe w chaotyczne łańcuchy produkcyjne. Rozbuduj swoje laboratorium i zasil cały świat.

Oryginalny opis ze Steam

Watt the Bounce! is a physics-based incremental sandbox about bouncing balls, automated machinery, and powering the world.

Release balls into a cobalt-blue research facility and generate energy as they collide with walls and one another. Spend energy and collision points on new balls, research, and experimental equipment. What begins as a few simple bounces will gradually grow into a chaotic but efficient momentum power plant.

Turn Collisions into Power

Every effective collision advances the experiment. Add more balls, increase their speed, and choose upgrades that help the facility generate ever-increasing amounts of energy.

Build an Automated Laboratory

Install acceleration pads, spring bumpers, air cannons, portals, black holes, orbital boost rails, and launch wells. Reposition and rotate equipment to create self-sustaining production loops.

Experiment with Different Balls

Unlock balls with distinct physical properties, including magnetic, slime, yarn, cast-iron, and fission balls. Combining them with different machines produces new trajectories and chain reactions.

Recruit Unreliable Assistants

Chase cats pounce on balls to increase their speed. Catcher frogs swallow balls and spit them toward launch wells outside the arena. Upgrade their abilities until their apparent chaos becomes part of your production line.

Expand the Research Network

Use the skill tree to improve balls, collision efficiency, equipment capacity, and automation. Later, construct a global power grid, supply every continent, and push the laboratory toward its ultimate objective.

Features

  • Physics-driven incremental gameplay

  • Balls with unique physical properties

  • Placeable and adjustable automation equipment

  • Branching research and permanent upgrades

  • Cats, frogs, and launch wells forming unusual production chains

  • Progression from a single laboratory to a global power grid

  • Support for ten interface languages

  • Plan, optimize, and watch your experiment run

Can you turn one bouncing ball into a power system capable of lighting the entire world?

Informacje o wersji demo i premierze

Aktualne dane kontroli nie potwierdzają dostępności wersji demo. Nie oznacza to, że gra nigdy jej nie miała; sprawdź bieżącą dostępność na stronie gry na Steam.

Demo na Steam, test gry i wczesny dostęp: czym się różnią?

Informacje i grafiki: Steam · Ostatnia kontrola UTC