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Watt the Bounce! — A Momentum Power Lab

Veröffentlicht

driftalltimeEntdeckt Sep 20, 2026

About the game

Verwandle in einem physikbasierten inkrementellen Sandbox-Spiel springende Bälle in Energie. Schalte ungewöhnliche Bälle frei, baue automatisierte Maschinen und kombiniere Beschleunigungsfelder, Portale, schwarze Löcher, Katzen, Frösche und Startschächte zu chaotischen Produktionsketten. Erweitere dein Labor und versorge die ganze Welt mit Energie.

Originalbeschreibung auf Steam

Watt the Bounce! is a physics-based incremental sandbox about bouncing balls, automated machinery, and powering the world.

Release balls into a cobalt-blue research facility and generate energy as they collide with walls and one another. Spend energy and collision points on new balls, research, and experimental equipment. What begins as a few simple bounces will gradually grow into a chaotic but efficient momentum power plant.

Turn Collisions into Power

Every effective collision advances the experiment. Add more balls, increase their speed, and choose upgrades that help the facility generate ever-increasing amounts of energy.

Build an Automated Laboratory

Install acceleration pads, spring bumpers, air cannons, portals, black holes, orbital boost rails, and launch wells. Reposition and rotate equipment to create self-sustaining production loops.

Experiment with Different Balls

Unlock balls with distinct physical properties, including magnetic, slime, yarn, cast-iron, and fission balls. Combining them with different machines produces new trajectories and chain reactions.

Recruit Unreliable Assistants

Chase cats pounce on balls to increase their speed. Catcher frogs swallow balls and spit them toward launch wells outside the arena. Upgrade their abilities until their apparent chaos becomes part of your production line.

Expand the Research Network

Use the skill tree to improve balls, collision efficiency, equipment capacity, and automation. Later, construct a global power grid, supply every continent, and push the laboratory toward its ultimate objective.

Features

  • Physics-driven incremental gameplay

  • Balls with unique physical properties

  • Placeable and adjustable automation equipment

  • Branching research and permanent upgrades

  • Cats, frogs, and launch wells forming unusual production chains

  • Progression from a single laboratory to a global power grid

  • Support for ten interface languages

  • Plan, optimize, and watch your experiment run

Can you turn one bouncing ball into a power system capable of lighting the entire world?

Informationen zu Demo und Veröffentlichung

In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.

Steam-Demo, Playtest und Early Access: Was ist der Unterschied?

Informationen und Bilder: Steam · Zuletzt geprüft UTC