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VOXEL ISLE SIMULATOR

Disponible

SFH PRODDécouvert le Sep 19, 2026

About the game

Faites surgir une île de la mer, semez-y la vie, puis châtiez-la, submergez-la ou ressuscitez ses morts. Un jeu de dieu en voxels dans lequel des tribus que vous ne commandez jamais apprennent la maçonnerie et la fabrication de la poudre, fondent des royaumes et partent en guerre, tandis que chacun de vos pouvoirs s'inscrit dans une histoire que vous pouvez consulter d'un clic.

Description d’origine sur Steam

Raise an island out of the ocean. Cut rivers through it, push up mountains, paint forests down its slopes. Then seed it with beasts and with peoples — and step back, because from that moment the world stops needing you.

THE WORLD DOES NOT WAIT FOR YOU

Nobody takes orders. Your tribes forage, hunt, haul water and bury their dead entirely on their own. They survive their first winter or they don't. The ones that live raise huts, then a storehouse, then a well; they till fields, tame pigs and put up walls. Villages thicken into towns and towns into cities. Chiefs are crowned. Borders meet and then borders fight.

Around them a whole ecology runs its own course. Wolves stalk deer, bears ambush from cover, birds cross the sky in skeins, bees work the blossom and locusts strip a harvest bare. Kill off the predators and watch what the herds do to the grass.

THEN REACH IN

You are not a spectator. You are a god with hands.

• Sculpt the land itself — raise, lower, flood, or paint sand, grass, forest and mountain wherever you like

• Smite anything that offends you

• Grab a bear in your fist, carry it across the map, and fling it into the sea

• Raise the dead, and let an undead plague walk out of the graveyards

• Send floods, tidal waves, drought, blizzards and volcanic fire

• Rain gold on a favored people, and watch what prosperity does to them

Every one of these leaves a mark. Powers don't just kill — they bend bloodlines, break economies and end dynasties.

THE LAND DECIDES THE BLOOD

Peoples are shaped by where they take root. Humans, elves, dwarves, orcs and giants each read the world differently, and each carries its own strengths through nine separate traits. Those traits are heritable — they pass down, they arise on their own, and what you do to a people is written into their descendants.

FROM FLINT TO THE ASSEMBLY LINE

There are twenty-two rungs on the ladder and no shortcuts. Farming and writing. Masonry, bronze, steel. Guilds, universities, banking, the printing press. Companies, a crown, gunpowder. Then rail, telegraph, the assembly line, and towers of steel and glass climbing out of cities that were huts three hundred days ago.

No tribe is promised any of it. Most never reach the end.

EVERY REIGN AND RUIN, WRITTEN DOWN

The world keeps its own history. First forges, crowned kings, tamed beasts, floods, famines, the last of a dying species, the greatest name of an age — all recorded as it happens, in a chronicle running quietly in the corner of your screen.

Click any line and the camera flies to where it happened. Click again to come back.

Informations sur la démo et la sortie

Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC