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Taskbar Colony

Veröffentlicht

TomEntdeckt Sep 13, 2026

About the game

In einem Streifen über eurer Taskleiste lebt eine winzige Weltraumkolonie. Während ihr arbeitet, bauen die Kolonisten, sammeln Verwertbares und fangen Versorgungskapseln ein. Baut neun Gebäudetypen aus, erreicht Meilensteine, evakuiert für Prestige und hisst eure eigene Workshop-Flagge. Klicks gehen hindurch, im Vollbildmodus hält sich das Spiel zurück und eure CPU wird geschont.

Originalbeschreibung auf Steam

There is a thin slice of empty space above your taskbar. Someone should colonize it.

Taskbar Colony is an idle space colony that lives in a transparent strip along the bottom of your screen. Tiny colonists scavenge, build, and haul cargo while you work, browse, or play. Glance down now and then, catch a supply pod, buy a building, and get back to your day.

A colony above your taskbar

  • Lives in a slim, transparent, always-on-top strip that sits just above the Windows taskbar

  • Click-through everywhere except the colony itself, so your desktop stays 100% usable

  • Stretch it across the whole screen, keep it compact, or minimize it to a tiny stat badge

An idle economy that respects your day

  • Nine building types, from Solar Arrays to a horizon-bending Terraformer

  • Supply pods drop in, cargo ships return for pickup, and colonists wander around

  • Named milestones raise your rate as the colony grows into a city

  • Offline earnings keep the lights on for up to 8 hours while you are away

Crew who are actually somebody

  • Colonists arrive with a name and a trade, and drift toward the work they do

  • They doze at night, notice your cursor, and can be checked on for a moment of their time

  • The ones aboard at liftoff are remembered by name in the Colony Log

Four systems, not one long curve

  • Research projects that change how the colony works, not just how fast it goes

  • Directives you choose from a board and swap whenever you like, never on a timer

  • The Charter, where prestige stops being a number that goes up and becomes something you spend

  • Landing Sites that change what the ground under a new colony is worth

Evacuate. Prestige. Refound.

  • When a colony is rich enough, load everyone onto the colony ship and lift off

  • Every evacuation banks prestige to spend on the Charter, permanently

  • Each colony gets its own generated name and a place in your Colony Log

  • Fly a flag over every settlement: pick a built-in, or make your own in the Steam Workshop

An endgame you build in the sky

  • The Orbital Ring is assembled one span at a time, each carried up by an evacuation

  • Eight spans, then a single ignition you only ever get to watch once

  • After that the sky over every new colony is different, forever

It behaves itself

  • Automatically hides (and goes silent) when any app runs fullscreen

  • 24 achievements, stats, Steam Cloud saves, and Steam rich presence built in

  • A reduced-motion option for the ambient effects, and the keyboard is never required

  • Built to sip resources: capped frame rate, no giant overlay, no input lag

A very small frontier, right above the Start button.

Informationen zu Demo und Veröffentlichung

In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.

Steam-Demo, Playtest und Early Access: Was ist der Unterschied?

Informationen und Bilder: Steam · Zuletzt geprüft UTC