Visual Novel: Boomer on a Date
已发行
About the game
与Anya来一场相亲。她能嗅出谎言,盘问起来比海关还严。每轮都有三个问题,只要说错一个字,你就会在鸽子们怜悯的目光下被赶回家。老实回答吧——你骗不了她。
Steam 原始说明
Meet Sanya. A man whose life has stalled somewhere between an empty refrigerator and a sagging sofa. A typical Friday evening, a dating site—and suddenly a profile without a single photo, but with a promise of heartfelt love. Thus begins a blind date that will turn into the longest and best evening in the last six months.
She's Anya. Big, lively eyes, the personality of an investigator, and a gut instinct that can't hide a single lie. She meets our hero at the fountain and announces her signature approach to men: three questions, honest answers, no fluff. And that's just the beginning.
Then they'll be whisked away across the city: the cozy dumpling shop "At Matryona's" with its formidable waitress Angela and the philosopher cat at the bar, a golden sunset on the embankment, the evening streets of the old city center, and a courtyard under a dim street lamp. At every turn, there's a new trio of questions and a new test thrown at you by life, as if on cue: a wise homeless man, a child with a kite stuck in the power lines, ex-husband Vityok, brazen thugs, mean neighbors Grandpa Petrovich and Grandma Klava, and a greedy taxi driver.
Every answer is a choice. Every choice is either a step toward a warm kitchen with thyme tea, apple pie made according to Grandma's recipe, and honey labeled "summer," or a sharp turn and a lonely walk home under the pitiful gazes of pigeons, cats, and random passersby. Because behind all these questions, teasing, and tests, there's one, the most important thing: can you be trusted?
Will Sanya pass every single exam? Or will one careless word ruin an entire wonderful evening? The ending is entirely up to you—and it's much warmer than it initially seems.
GAME FEATURES
Lively folk humor—colorful dialogues, astute observations, and characters you've likely met in real life.
A choice system with consequences—every answer matters, and the wrong word instantly leads to the ending.
Multiple mini-endings—about a hundred possible failures, each with its own ironic ending.
Changing locations—a park, a dumpling shop, an embankment at sunset, evening streets, a courtyard, an entrance, and a cozy kitchen.
Atmospheric, light music in every location.
One action-packed evening—a complete, cohesive story that can be completed in one sitting and replayed for other endings.
Shall we help Sanya find love?






试玩版与发售信息
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信息与图片:Steam · 最后检查 UTC