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Speed RPG

近日発売

Harmony Project掲載日 Sep 21, 2026

About the game

使うカード1枚、捨てるカード1枚——互いに伏せたまま選び、ターン終了時に同時解決。読み勝った側が主導権を握る。13×8マスの盤面で位置と向きを取り合い、移動とアクションの2つのデッキで自分の型を組む対戦タクティクスRPG。100階を勝ち上がる「100人組手」は上階ほど持ち時間が短く、最上層はわずか6秒。1戦は短く、決断は速く、もう1戦へ。オンライン対戦・ランキングにも対応(名前のオンライン登録が必要)。日本語・英語に対応した、ソロ開発のアルファ版です。

Steamの原文説明

One Card to Play, One to Discard — Everything Resolves at Once

Each turn you pick one card to play and one to discard from a six-card hand (3 Move + 3 Action). Your played card stays hidden until it resolves, and both players' choices resolve simultaneously at the end of the turn. Read an incoming strike and set a Parry — succeed and you block everything and stick your opponent with a Paralysis token; fail and you take Fatigue yourself. Mid- and upper-tier spells demand a Chant, and the turn you commit to a magic card, you are Defenseless. Every card is a risk you have to weigh.

Tactics on a 13x8 Grid

Position is power: +2 ATK/MATK when you strike from the flank, +4 from behind. Use Dodge Step to slip around your opponent

Facing and collisions matter: step into the same tile and you lock blades; shove an enemy into a wall and they risk Knockdown. Pillars and other obstacles shape every route

Chain physical melee attacks and the combo bonus to ATK/SPD keeps building — it survives one move before it breaks

Defenders choose too: shield guards that block fully or by half, going Airborne to ignore ground melee (at an MP cost every turn), even shooting down incoming arrows

Speed means more actions: lead your opponent's SPD by 60 or more and you play 2 cards per turn; by 80 or more, 3

Toggle the battle board between 2D and 3D

See the Unseen

Your opponent's hand, HP, and MP are hidden by default. Scouting covers the 3 tiles around you, and just beyond that a presence marker shows direction only. Catch them in your field of view — or bring Eye Skills (Foresight Eye, Far Sight Eye, Observation Eye, Analysis Eye) — to strip the fog away and narrow down their next card.

Builds × Dual Decks

Build a Move deck (up to 20 cards) and an Action deck (up to 30); 74 cards appear in play across movement, attacks, defense, magic, skills, and consumables

Pick your hand refill ratio before battle — 2:4, 3:3, or 4:2 — so deckbuilding decides how your game flows

8 builds: Swordsman, Mage, Tank, Rogue, and Magic Swordsman, plus 3 specialized variants

10 weapon classes from great swords to great staves, assigned to either hand — each changes your reach and which cards you can use

Battle pollutes your deck with Fatigue, Poison, Paralysis, and Mana Burn cards that stay active wherever they sit — draw pile, discard, or hand. Cleansing them with an Antidote or Awakening Potion is part of the fight

Awakening: your Adventurer ID grants a passive +2 ATK/DEF/SPD/MATK and a once-per-battle full dodge, and below 20% HP, Last Stand and Great Roar become available

Game Modes

100-Man Kumite — climb 100 floors of PvE. Floors 1-20 form a four-chapter tutorial, Gates every 10 floors let you resume your run, and the higher you climb, the tougher the foes and the shorter the timer: from floor 91 you get just 6 seconds per turn

Practice Kumite — local PvE sparring with full control over the enemy, equipment, and decks

Kumite Matchmaking — online matches on even terms: locked at Lv50 with a 40-second turn timer and Training weapons, plus a tag (bounty) system. Let the timer run out and you lock in No Action — Defenseless

Room Match — private matches via an 8-character room code; the host sets the level (1-80) and turn timer

Rankings — leaderboards for 100-Man Kumite (floor reached + total turns) and Kumite Matchmaking (9 views including RP, tags, and win rate)

Online play and Rankings require registering a name online; you can also start locally without registering.

About Development

Speed RPG is a playtest-stage alpha by a solo developer: the core combat is playable today, and balance and features are being tuned through ongoing playtests. 100-Man Kumite rankings are provisional alpha records and will reset for the full release.

Languages

Japanese and English

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC