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塑风之恋-A Wind-Shaped Love

Wydana

TimeOdkryto Sep 13, 2026

About the game

W świecie spustoszonym przez katastrofy młody ratownik spotyka dziewczynę-androida, która czuje zbyt intensywnie — i zakochuje się w niej. Gdy los ich rozdziela, przez dziesięć lat podąża za zjawą w bieli. Czy miłość może przetrwać nawet śmierć?

Oryginalny opis ze Steam

"If she had been born human, could she have lived a normal life?"

—Free from orders, free from sacrifice, simply alive.

About This Game

A Wind-Shaped Love is an immersive visual novel set in a near-future world of disaster rescue. Featuring a 4–6 hour main story with an original soundtrack and illustrated CGs.

Story

Ten years ago, a catastrophic typhoon destroyed an entire city and took Xing Jiu's parents. Rescued by a relief android, he vowed to become an IY—a commander of robotic rescuers.

At twenty, he finally enters the Wind Relief Department and chooses Bai Yi: the world's only emotional android. She possesses every human feeling, yet is shackled as a "tool."

From mutual distrust to quiet intimacy, from a confession beneath fireworks to holding hands through disaster. He thought he'd found happiness—until the typhoon returned.

She pushed him from Death's grasp. She remained in the rubble.

Ten years later, he is a leading researcher. He has spent his life for three more minutes with her.

Key Features

• Deep Narrative: Tense disaster rescue operations intertwined with tender romantic moments

• Character Arc: Bai Yi—from humanity-hating "tool" to self-sacrificing "person"

• Themes: AI ethics, the definition of life, memory versus existence

• Musical Direction: Original score flowing from tranquil dailiness to tragic finale

Worldview

The Wind Relief Department deploys IY (human commanders) paired with IN (android rescuers). INs possess humanoid bodies and intelligence, yet are denied all rights of personhood.

When a machine develops a heart, is it still a machine?

When love outlasts death, can memory be rebuilt?

Content Notice

This game contains depictions of death in disaster scenarios, implied social discrimination and violence, and romantic intimacy (kissing/emotional confession). Features a linear story with tragic elements.

Planning & Scenario: YILOVE

Character Art & Design: 木鱼U小墨

Programming: DeadBlue

Music: NavireAccord

Art Director: YILOVE

Visual Direction: YILOVE

Production: Time

Informacje o wersji demo i premierze

Aktualne dane kontroli nie potwierdzają dostępności wersji demo. Nie oznacza to, że gra nigdy jej nie miała; sprawdź bieżącą dostępność na stronie gry na Steam.

Demo na Steam, test gry i wczesny dostęp: czym się różnią?

Informacje i grafiki: Steam · Ostatnia kontrola UTC