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Ultimate Racing Simulator 1

Pubblicato

Michael WorksScoperto Sep 20, 2026

About the game

Gestisci una squadra di automobilismo in una dettagliata simulazione manageriale. Sviluppa la tua auto, gestisci piloti e personale e pianifica la strategia di gara per un'intera stagione. Segui l'azione in 2D o 3D mentre l'usura degli pneumatici, i danni e le condizioni meteorologiche influenzano la gara.

Descrizione originale su Steam
You run the team. Develop the car, manage the people and call both drivers’ races from the pit wall.

Ultimate Racing Simulator 1 is a motorsport management simulation with a persistent multi-season career. Begin with ten constructors and a sixteen-round calendar drawn from a catalogue of forty-one circuits.

Call the race from the pit wall


Follow both cars through seven race channels: Live, Pit Wall, Strategy, Timing, Track, Race Control and Car Status.

Plan tyre compounds, stints and pit stops, then adjust your strategy as conditions change. Make pace calls, use overtaking boost and issue team orders. Decide when to push, conserve or bring a car in.

Weigh the time lost through damage against the cost of a repair stop and the laps remaining.

A race shaped by your decisions


Tyres, fuel, car performance, damage, weather and traffic affect how the race unfolds. Racing lines and road position influence corner speed and lap time. Rain changes grip and shifts the preferred line away from the dry groove.

Safety cars regroup the field according to the active regulations, while slowing or damaged cars create new obstacles and decisions.

Rival cars carry wear and damage between weekend sessions, and their teams pay for component replacements.

Watch it, or read it


Watch the race in 3D with an automatic director, or choose chase, onboard, helicopter and TV cameras. Follow the action on the 2D map while managing your race strategy.

Review recent recorded races, scrub through incident-marked timelines and consult the race-control log.

Run the whole team


Manage budgets, facilities, staff, driver contracts and sponsors. Develop the current car and design next season’s challenger around changing regulations.

Track twenty-one components per car, monitor their condition and budget for replacements. Choose suppliers and adapt as engine formulas and manufacturer commitments change.

Understand what happened


An optional first-weekend guide helps you learn the workflow, with contextual Help available throughout the game.

Car Status explains factors affecting pace and tyre wear, finance records explain cash movements, and post-race engineering debriefs help you decide what to consider next.

Informazioni sulla demo e sull’uscita

I dati del controllo attuale non confermano alcuna demo. Ciò non significa che il gioco non ne abbia mai avuta una; consulta la sua pagina Steam per verificarne la disponibilità attuale.

Demo di Steam, playtest e accesso anticipato: qual è la differenza?

Informazioni e immagini: Steam · Ultima verifica UTC