Dungeon Overtime
体験版あり
About the game
ファンタジーの英雄たちに荒らされたダンジョンで、後片付けのシフトを取り仕切りましょう。スライム、スケルトン、ミミックに仕事を割り当て、手作業の清掃を自動化し、次の襲撃に備えて万全の状態を保ってください。すべてコンパクトなデスクトップウィンドウから操作できます。
Steamの原文説明
Heroes clock out. Cleanup clocks in.
The raid is over, the treasure room is empty, and somebody has to put the dungeon back together.
Dungeon Overtime is a compact desktop-idle management game about running the night shift between heroic invasions. Click to clear the first messes yourself, hire a strange cleanup crew, and build an increasingly fast automation machine that gets the dungeon ready for its next profitable disaster.
Clean up the chaos
Every raid leaves real work behind. Collect dropped loot, repair traps, restock treasure, rebuild bridges, and prepare each room for the next group of adventurers. Help directly by clicking or let your crew take over while you focus on the bigger picture.
Build your night shift
Unlock slimes, skeletons, mimics, and other helpers. Assign them to rooms, move them whenever priorities change, and level them up to multiply both manual work and automation.
Turn work into a machine
Upgrade every room, improve its automation, and invest in a global skill tree. New perks change how the whole dungeon operates—from stronger raid fighters and better clicks to faster cleanup and more valuable loot.
Make every raid count
Choose how deep the next raid should go. More active rooms mean stronger enemies, longer cleanup, and much larger rewards. Fight alongside your raider with well-timed clicks, hunt wandering loot goblins, and save rare potions for a boosted run.
Made for your desktop
Dungeon Overtime can live in a compact window while you work, study, or watch something else. Start actively, automate gradually, and check in whenever you feel like optimizing the next step.
- Eight handcrafted dungeon rooms with distinct jobs and rewards
- Manual clicking that grows into rapid automation
- Movable cleanup workers with unique multipliers and upgrades
- Room levels, enemy scaling, raid combat, and boss encounters
- A global, draggable skill tree with branching upgrades
- Random loot goblins and potions that reward active play
- Optional auto-raids and unlockable speed controls
- A compact pixel-art interface designed for desktop play






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