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Spell Unbound

Demonstração disponível

Alk GamesDescoberto Sep 20, 2026

About the game

Um roguelite em pixel art onde o teu único feitiço é o círculo que desenhas. Cerca um grupo inteiro de uma só vez, desenha formas para lançar feitiços e desfaz os bosses pedaço a pedaço. Quatro jornadas, 30 bosses, locais escondidos e 45 escribas, cada um dos quais quebra uma regra. Desenha bem apertado. Há sempre algo a atravessar a tua linha.

Descrição original no Steam
Spell Unbound is a pixel-art roguelite with one spell: a circle you draw with the mouse. Loop a monster and it is bound. There is no other attack.



Keep the loop small and it slows what it holds. Close it round and true and it crits. Take too long and something walks through your line and snaps it, and you will not draw again until your hand recovers.




Put three corners in the stroke and it comes out as fire. A W is lightning. An S lets a snake of ink loose to hunt for you. The circle still catches. You drew both.




Every seventh floor, something waits that will not take an ordinary circle. Bosses lose a piece with every loop - a horn, a crown, an arm, a jaw - until there is nothing left to bind.


The descent is only the first run. Beat it and the Ascent opens: thirty floors up through the ramparts, the cloud sea and the empyrean. Hold three orbs and you can walk the Round, a ring of rooms you cross twice, the second time unravelled. And past the Round, if you can bind what waits at its seam, a fourth run opens. It should not exist.

Off every road there are doors that are not on the map - a vault behind a dial, a ring of mushrooms, a lantern-lit void, something in a pit under the Hollow that counts the souls you bind.




The descent is a branching map, walked one room at a time: a pack, an elite and its escort, a treasure and its guards, a gauntlet of traps, or Quillgut, who deals sigils out of a dead scribe's ledger. Some rooms hold a cage. Loop it, and whoever was inside comes home with you to the Megalith, the last refuge left after the Great Flame, and starts trading for what you carry back. The beasts you beat can live in the garden.




Scribes unlock as you go, and each one breaks a rule: a line that cannot be severed, a line that never retracts, one with no line at all.

The full game

  • Four runs: the Descent, the Ascent, the Round, and one we won't name
  • 30 bosses, each taken apart its own way
  • 6 hidden areas, and more secret places off the map
  • 45 scribes, each breaking one rule of the line
  • 250+ monsters to bind and catalogue
  • 23 spells drawn from 10 shapes, and 80+ items that change your line
  • Endless mode, a 100-wave Arena and a Boss Rush
  • 5 Torments of increasing difficulty

The free demo

  • The whole descent: 5 acts, 35 floors, 5 bosses
  • A secret area to find
  • 17 scribes to unlock
  • Endless mode
  • Something under the Hollow, counting the souls you bind

Descend, bind, and reclaim a world lost to the Great Flame.

Informações sobre a demo e o lançamento

Foi encontrada uma demo no Steam na última verificação. Antes de a descarregares, confirma no Steam se ainda está disponível na tua região.

Demo do Steam, teste de jogo e acesso antecipado: qual é a diferença?

Informações e imagens: Steam · Última verificação UTC