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Ring cosmos

Lançado

Felipe CruzDescoberto Sep 19, 2026

About the game

Um jogo idle cósmico onde cometas despedaçam anéis de néon. Faz reset de prestígio para obter Núcleos, constrói uma constelação de 269 estrelas com um Limite de Estrelas que te obriga a fazer escolhas reais e depois aventura-te em Fendas cronometradas e Cofres de 4 pisos para obter saque de fim de jogo. Sem anúncios obrigatórios, com uma monetização justa e criado por um único programador.

Descrição original no Steam
Break glowing neon rings with orbiting comets in a cosmic idle that respects your time and your brain.

Tap to herd your comets, shatter ring after ring, then prestige into Cores and spend them on a constellation map of 269 stars. Here's the twist: the STAR LIMIT means only some of them can shine at once, so you're not filling a checklist, you're crafting a build. Crit burst, break farming, AFK empire, prestige engine. Respec is free, experiment forever. Dark keystones bend the rules entirely: a single comet that grows with every kill, glass comets that hit three times harder, zero gravity and more.

Past the surface waits a real endgame. Eclipse Rifts are five-minute challenge runs with rolled modifiers that feed an endless Void Forge. Hollow Vaults are four-floor dungeons where every door you choose grants a lasting boon, with the Vault Lord waiting at the bottom. And beyond phase 200 the Deep begins, rings hardening all the way down to the Singularity at phase 500.

FEATURES

  • Constellation map with 269 stars and a Star Limit: builds, not checklists
  • Hollow Vaults: 4-floor dungeons with door choices, boons and a boss
  • Eclipse Rifts: timed challenge runs feeding endless Void Forge upgrades
  • Trials in 6 escalating tiers, each stacking permanent rewards
  • Prestige and Ascension: two layers of rebirth, and Ascension grows your Star Limit
  • Equipment: hunt set bonuses and legendaries, salvage and craft with Stardust
  • The Warden: a shielded boss guarding every 25th phase
  • Daily Anomaly: a new world modifier every day
  • Offline progress: your comets keep earning while you sleep
  • Ambient cosmic soundtrack and a fully skinnable neon interface

FAIR MONETIZATION

No forced ads, ever. Made by a solo developer from Brazil.

Cloud save keeps your progress synced across your machines. Play offline, no account needed.

Music: "Cosmic Star" by JDSherbert

Informações sobre a demo e o lançamento

Os dados da verificação atual não confirmam nenhuma demo. Isto não significa que o jogo nunca tenha tido uma; consulta a página do Steam para saberes a disponibilidade atual.

Demo do Steam, teste de jogo e acesso antecipado: qual é a diferença?

Informações e imagens: Steam · Última verificação UTC