Ring cosmos
Pubblicato
About the game
Un idle game cosmico in cui le comete frantumano anelli al neon. Effettua il prestigio per ottenere Nuclei, costruisci una costellazione di 269 stelle con un Limite di stelle che impone scelte concrete, poi avventurati in Fratture a tempo e Caveau di 4 piani per ottenere bottino da endgame. Nessuna pubblicità obbligatoria, monetizzazione equa e sviluppo a cura di una sola persona.
Descrizione originale su Steam
Tap to herd your comets, shatter ring after ring, then prestige into Cores and spend them on a constellation map of 269 stars. Here's the twist: the STAR LIMIT means only some of them can shine at once, so you're not filling a checklist, you're crafting a build. Crit burst, break farming, AFK empire, prestige engine. Respec is free, experiment forever. Dark keystones bend the rules entirely: a single comet that grows with every kill, glass comets that hit three times harder, zero gravity and more.
Past the surface waits a real endgame. Eclipse Rifts are five-minute challenge runs with rolled modifiers that feed an endless Void Forge. Hollow Vaults are four-floor dungeons where every door you choose grants a lasting boon, with the Vault Lord waiting at the bottom. And beyond phase 200 the Deep begins, rings hardening all the way down to the Singularity at phase 500.
FEATURES
- Constellation map with 269 stars and a Star Limit: builds, not checklists
- Hollow Vaults: 4-floor dungeons with door choices, boons and a boss
- Eclipse Rifts: timed challenge runs feeding endless Void Forge upgrades
- Trials in 6 escalating tiers, each stacking permanent rewards
- Prestige and Ascension: two layers of rebirth, and Ascension grows your Star Limit
- Equipment: hunt set bonuses and legendaries, salvage and craft with Stardust
- The Warden: a shielded boss guarding every 25th phase
- Daily Anomaly: a new world modifier every day
- Offline progress: your comets keep earning while you sleep
- Ambient cosmic soundtrack and a fully skinnable neon interface
FAIR MONETIZATION
No forced ads, ever. Made by a solo developer from Brazil.Cloud save keeps your progress synced across your machines. Play offline, no account needed.
Music: "Cosmic Star" by JDSherbert






Informazioni sulla demo e sull’uscita
I dati del controllo attuale non confermano alcuna demo. Ciò non significa che il gioco non ne abbia mai avuta una; consulta la sua pagina Steam per verificarne la disponibilità attuale.
Demo di Steam, playtest e accesso anticipato: qual è la differenza?
Informazioni e immagini: Steam · Ultima verifica UTC