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Sarco

近日発売

Hello Andromeda掲載日 Sep 21, 2026

About the game

Sarcoは、ジャンプスケアではなく絶え間ない緊張感を軸にした一人称視点のホラーゲームです。石棺を閉じたままにし、太古の存在を封じ込めるため、石棺から目を離してはいけません。ただし注意してください。存在は適応してきます。放棄された施設を探索し、存在が解き放たれる前に止める方法を見つけましょう。

Steamの原文説明

HAVE A STARING CONTEST WITH THE SARCOPHAGUS

Something ancient and powerful is sealed inside a sarcophagus at the heart of an abandoned research complex.

As long as you maintain visual contact, it remains closed. Look away, and the sarcophagus slowly begins to open. If it opens completely, the primordial being within will break free, and you will become a thing of the past.

WATCHING IT KEEPS YOU ALIVE. IT DOESN’T SOLVE THE PROBLEM

The sarcophagus cannot be watched forever. Not least because you’re running out of oxygen.

Somewhere within the deserted corridors lies a way to stop the being for good. To find it, you must leave the chamber behind and venture deeper into the complex, all while finding ways to keep the sarcophagus closed.

Every step away is a risk. Every return may reveal that something has changed.

THE THING WITHIN WILL ADAPT

Visual contact is only a temporary solution. The being is not passive. It will adapt, forcing you to abandon familiar routines and find new routes. Understanding its behavior may be the only way to survive it.

CONSTANT TENSION, NO REST

Sarco builds its horror around a persistent, visible threat rather than sudden scripted shocks. You know where the danger is. You know how to delay it temporarily. The tension comes from knowing that you cannot keep watching forever. Both your time and resources are severely limited while your enemy grows stronger.

Sarco cannot be paused or saved and must be completed in a single sitting.

DON’T LET IT OPEN

Maintain visual contact. Explore the complex. Find a permanent solution.

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC