Uncles
Publicado
About the game
Extracción de supervivientes / Liberación cooperativa del sobrino. El terrorista Abu Zayebe acaba de capturar a tu sobrino y a sus compañeros de clase, y ahora los arrastra a través de 15 millas cuadradas de parque nacional.
Descripción original de Steam
ATTENTION ALL UNCLES (this game is in ongoing development)
Terrorists have kidnapped your nephew!
This is a survivors extractor / nephew liberator. 2D sprite 3d world co-op beat-em-up.
This game is best played with other humans
5 Player lobby
(remote play also supported! must have controller & also kb + mouse at the moment)
5 players each with their own client can team up together for ultimate Uncle excellence.
*Attack chickens in a working state!
Huge map!
Find the Terrorist Fort!
Fight waves of enemies until you beat the boss!
Enemy types will diversify as level progresses!
Aura farming:
Every uncle's aura has random stat buffs and static unique perks achieved with level progression.
Each buff scales with level and stacks in shells with other players within a certain range.
Friendly players with Aura will all combine into huge displays of Uncle Status !
Meditative sound design
Sound is generated via algorithm using built-in Godot systems
Uncles have unique Aura frequency which may or may not harmonize with other Uncles!
Aura frequencies modeled after Mongolian and Tibetan overtone harmonics
Forests have a chance to make nature sounds
Item Shops:
Buy items from shops! Use them to buff your Uncles base stats and help defeat the onslaught of Terrorists!
Steam Achievements
25+ achievements
TLDR;
*Defend from waves of enemies until you find the rest of your scattered team and enter the fortress for the final battle!
*Keyboard and mouse players should click on enemies to attack them.
*Controller users can aim their attack with the directional sticks
*Level up, get stronger and make the long trek to the randomly spawned Terrorist compound.
*Rescue the nephews and beat the game!
*Find shops along the way!
*Uncles with unique perks for the fight! (21 available as of 9/9/26)
The developer uses AI to generate graphic sprite sheets, menu themes, sound and in addition Godot Engine MCP plugin for 'agentic' type use. AI use is prompted on a function-to-function or Uncle to Uncle basis - this game is not a one and done vibe code. I am a terrible coder but I have tinkered on every script in this game!





Información sobre la demo y el lanzamiento
Los datos de la comprobación actual no confirman ninguna demo. Esto no significa que el juego nunca haya tenido una; consulta su página de Steam para conocer la disponibilidad actual.
Demo de Steam, prueba de juego y acceso anticipado: ¿cuál es la diferencia?
Información e imágenes: Steam · Última comprobación UTC