Deck Breaker - A Roguelike Deckbuilder
Demo available
About the game
Deckbuilding roguelike with new twists! Over 30 heroes whose abilities warp the rules, hundreds of summons, spells and artifacts to discover. And you can even DESIGN YOUR OWN cards at the Forge!
Original Steam description
DECK BREAKER is a roguelike deckbuilding adventure where you keep your FOIL cards between quests during your adventure.
Begin each run with a hero and a handful of cards. Pick your quest, build your deck as you go, and face the boss with your creation. Win or lose, you keep unlocking new cards.
ATHENA is the wall that hits back: she has Defender — every point of Armor she gains pays out extra — and finishing a turn with 15+ Armor forges her free attack cards. The best defense is a good offense. Or was it the other way? Either way, she brings both.

DRACULA sires his summons with blood instead of mana — giant characters hit the board early, and his drain life keeps the tab paid.

NINE TAILS starts with a bonus FOIL enchantment, and the first enchantment she plays each turn heals her and draws a card — the engine that makes enchantment decks sing.

LYCAON grows +1 Attack whenever ANY character dies, friend or foe — and hero Attack also increases the damage of every attack card you play.

...and thirty-one more to unlock, from the twins who duplicate every card you add, to the god who plays the top of your deck for free every turn.
Begin each run with a hero and a handful of cards. Pick your quest, build your deck as you go, and face the boss with your creation. Win or lose, you keep unlocking new cards.
FOIL CARDS TRAVEL WITH YOU
Most rewards belong only to the quest where you found them. FOIL cards are different: after every completed quest you choose one discovery to gild, and keep it between quests for the rest of your adventure.COMBOS
Stack spell power, then cast a dozen missiles in one turn. Discard the giant, then Reanimate it for 1 mana. Twin every card you pick up. How much damage can you deal in a single turn?35 HEROES THAT WARP THE RULES
Every hero changes how all the other cards play.ATHENA is the wall that hits back: she has Defender — every point of Armor she gains pays out extra — and finishing a turn with 15+ Armor forges her free attack cards. The best defense is a good offense. Or was it the other way? Either way, she brings both.

DRACULA sires his summons with blood instead of mana — giant characters hit the board early, and his drain life keeps the tab paid.

NINE TAILS starts with a bonus FOIL enchantment, and the first enchantment she plays each turn heals her and draws a card — the engine that makes enchantment decks sing.

LYCAON grows +1 Attack whenever ANY character dies, friend or foe — and hero Attack also increases the damage of every attack card you play.

...and thirty-one more to unlock, from the twins who duplicate every card you add, to the god who plays the top of your deck for free every turn.
BUILD A COLLECTION, NOT JUST A DECK
Your binder begins small, so every addition matters. Hundreds of cards unlock through achievements — different heroes, upgrades, and branching rewards open new strategies with every run.





Demo and release information
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Steam demo, playtest and Early Access: what is the difference?
Information & artwork: Steam · Last checked UTC