make kingdom great again
Publicado
About the game
Gobierna como rey en el campo de batalla y como comandante desde las alturas. Construye cadenas de producción vivas, entrena cinco tipos de tropas diferentes, fortifica tu reino y crea potentes sinergias roguelite para enfrentarte a ejércitos invasores cada vez mayores.
Descripción original de Steam
Fight in Person or Command from Above
Take direct control of the king in first- or third-person combat: swing weapons, fire arrows, cast skills, or lead a cavalry charge. Switch to the RTS view at any time to box-select troops, draw patrol routes, shape formations, and command large battles.
Build a Kingdom That Actually Works
Residents are born, find jobs, transport materials, construct buildings, produce goods, rest, and seek shelter during invasions. Food, timber, ore, weapons, armor, and warhorses all move through visible workplaces and production routes before becoming usable stock. Grow from a fragile outpost into a functioning medieval realm.
Five Troop Types with Distinct Combat Roles
Sword-and-shield guards hold the line, spearmen control space and knock enemies back, greatswords sweep through crowds, archers pressure from range, and cavalry break formations through speed. Each weapon has different primary and alternate actions. Counters emerge naturally from attack shapes, engagement ranges, movement, and formation—not arbitrary bonus-damage labels.
Build a Different Combat Engine Every Run
During the first 25-wave expedition, every cleared wave offers a choice of three affixes. Regular components connect mechanics into synergies, while Boss cores start or complete powerful loops. Ten troop-focused build paths include spear walls, thorn defenses, blood-fueled greatswords, arrow storms, and chained cavalry charges.
Terrain, Guardian Camps, and Escalating Invasions
Explore forests, lakes, mountain passes, and distinctive special regions. Fight for scattered resources and destroy guarded homes for supplies and possible affix rewards. Invasion armies enter from the map edge in formation, spread out when battle begins, and bring a Boss every five waves. Wave 25 is a milestone, not the end—the invasion can continue to scale indefinitely.
Current Features
[*]Direct king control and RTS command mode
[*]Resident jobs, production, construction, hauling, leisure, and shelter behavior
[*]Five troop types, mounted combat, and individual warhorse attributes
[*]Resource chains, equipment quality, weapons, armor, and building management
[*]A 25-wave first expedition, five Bosses, and an endless escalation loop
[*]Ten troop-focused roguelite build paths
[*]Simplified Chinese and English interface support






Información sobre la demo y el lanzamiento
Los datos de la comprobación actual no confirman ninguna demo. Esto no significa que el juego nunca haya tenido una; consulta su página de Steam para conocer la disponibilidad actual.
Demo de Steam, prueba de juego y acceso anticipado: ¿cuál es la diferencia?
Información e imágenes: Steam · Última comprobación UTC