TIDE OR HIDE
Demonstração disponível
About the game
Três minutos de luz do dia. Noventa segundos de noite. TIDE OR HIDE é um jogo cooperativo de sobrevivência para 1 a 4 jogadores, no qual as águas profundas que protegem o acampamento recuam todas as noites, zona a zona, enquanto caçadores armados vêm atrás dos mantimentos acumulados. Recolham recursos, armem-se e resistam até ao amanhecer.
Descrição original no Steam
Four ducks. One egg. Ninety-nine nights.
Deep water is the only wall you have - nothing on four legs will follow you into it. Every night, it drains away.
TIDE OR HIDE is a 1-4 player online co-op survival game about a duck family with a hatchet, a stolen egg and an island that changes shape on a timetable.

Three minutes of daylight. Cut wood, keep the fire burning, fish, hunt rabbits and feed the workbench - and get back before the water leaves, because the way home is made of water.
- Chop trees with your hatchet. Mind where they fall. Mind who is standing there.
- Branches and scrap go into one shared stockpile at camp.
- Craft a clock, a compass, a team-wide marsh map, a bag, a spear and the flashlight.

Ninety seconds of night, and the island drains region by region. The outer marsh goes dry first. Your return channel holds the longest. The camp pool never fully empties - which is exactly why everything hungry looks there first.
Knowing which channel dies at which second is the difference between a route home and a very long walk.

- Dogs - the hunters bring them. Fast, and they never lose interest.
- Foxes - they track you across the exposed mud, but won't follow you into deep water.
- Hunters - armed, organised, and coming for your stockpile. You see the raid coming days ahead on the counter. Drive every one off before dawn, or they walk out with your firewood.

A woman in a white dress walks the drained ground after dark. Nothing in your hands hurts her. Hold a flashlight on her and she's pinned where she stands - for fifteen seconds, before the light needs ten to recover.

- 1-4 players online - host and invite straight from your Steam friends list.
- Proximity voice chat - you hear the ducks near you. Splitting up has a cost, and you can hear it happen.
- Pass the egg - carrying it takes your hands. Hand it off mid-run and let the free duck fight.
- One camp, one stockpile - every craft spends from the same shared stock.
- Shared exploration map - fog you clear stays cleared for everyone.
- Fully playable solo.

- Three-minute day, ninety-second night on a seeded wetland island
- Region-by-region tide drain that rewrites routes, cover and danger every night
- Chop, gather, fish and hunt to keep the fire burning and the workbench fed
- Hunter raids you can see coming days in advance
- Dogs, foxes and armed hunters you can fight - and one thing you cannot
- Hunger, stamina and dive breath to manage while the clock runs
- 1-4 player online co-op with proximity voice chat
Wishlist TIDE OR HIDE and bring your flock.






Informações sobre a demo e o lançamento
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Informações e imagens: Steam · Última verificação UTC