Sling or Spin: Miss and Done?
Есть демоверсия
About the game
Пинбол, волшебные жезлы и игровой автомат в одном рогалике. Разбивайте шары битком и заклинаниями жезла, заполняйте дорожку на 16 шаров, запускайте вращение ради совпадающих линий и набирайте целевое количество очков до истечения времени. Семь характеристик и более сотни реликвий, частей жезла и украшений, вокруг которых можно строить свою сборку.
Оригинальное описание в Steam
A roguelike built from pinball, wands and a slot machine. Every ball you break rolls into the ball track, and the slot machine draws from it.
Fire the cue ball, break the attribute balls on the table, and watch them drop into the 16-slot ball track. Once the track is full, the reels spin. Matching attributes form scoring lines, and more lines mean bigger multipliers. Reach the target score before the timer runs out to move on. Fall short, and Russian roulette gives you one more shot.
Seven attributes (Flame, Earth, Poison, Electric, Light, Ice and Water) decide how balls collide and what happens when they do. They also tie your relics, wand parts and decorations into one build. What goes into the track, which attributes you stack, and where you spend your limited spins is up to you.
Simple rules, deep builds
Shoot, line up, score. You'll have it down in a few minutes. The depth is in the builds: 40 upgradable relics, 56 wand parts and 12 decorations stack on top of each other, so the same opening can turn into very different runs. Meanwhile, Pressure keeps pushing back. The longer and greedier you play, the harder the table is to control.
Features
Pinball, wands and slots in one loop. Balls fill the track, spins make lines, and wand spells go off mid-bounce. Each part feeds the others.
Build it your way. 40 relics, 56 wand parts with 3 tiers each, 12 decorations, 6 Ultimates and 5 Artifacts that carry over between runs. Each of your three wands has its own slots and mana, and where a part sits changes what it does. Spells aren't locked to attributes, so cross-attribute combos are fair game.
Pressure rewrites the rules. The closer you get to failing, the stranger things get: garbled text, vision shrunk to a circle around the cue ball, reversed launches, balls that stop dead on nails. Not all of it is bad. Shout into your mic and you get mana back.
Timed challenges. Each attribute has its own challenge. It lands on a random ball in play, and you have a limited time to complete it.
Special levels. Every so often you'll hit a level full of chests, a chase you have to escape, or a boss with absurd HP. Each hit on the boss deals more damage, following the Fibonacci sequence, so keep the hits coming.
Collect all 118 elements. Fill out the full periodic table, with a quiz easter egg hidden along the way.
Progress between runs. Fish the Fishing Well for relics and decorations, or bet chips on the roulette. Pick from nine characters, each with their own strengths and drawbacks. The Collection, run history and Artifacts keep track of every run.
Quit anytime, pick up later. Three save slots. The balls in your track, active Pressure effects and your progress are all kept.
Seeds and leaderboards. Same seed, same run, so you can send a challenge to a friend. Each of the three difficulties (Habitable Zone, Strong Magnetic, Radiation Zone) has its own leaderboard.






Информация о демоверсии и выходе игры
При последней проверке найдена демоверсия в Steam. Перед загрузкой убедитесь на странице Steam, что она по-прежнему доступна в вашем регионе.
Демоверсия Steam, тестирование и ранний доступ: в чём разница?
Информация и изображения: Steam · Последняя проверка UTC