SIX SECOND SHADOW
発売済み
About the game
各ルームの制限時間は6秒。しかも、自分の動きを1秒遅れで繰り返す影が追いかけてくる、ネオン調の精密プラットフォーマー。検証済みの90ルームに加え、ESCAPEでは時間制限も後戻りもない10のロングマップに挑戦。自分自身を振り切れ。
Steamの原文説明
Six seconds. One room. And a shadow that repeats your every move — one second behind you. Touch it and you die.
SIX SECOND SHADOW is a lightning-fast precision platformer set in a neon-soaked night city. Every room gives you just six seconds on the clock. Grab time crystals to stretch the timer, dodge saws, lasers and spikes, ride wind columns, bounce off springs — and never stop moving, because your own shadow is hunting you down.
Every room is a door-to-door sprint: get in, grab what you can, get out — before the clock runs dry or your shadow catches up.
SIX SECOND SHADOW is a lightning-fast precision platformer set in a neon-soaked night city. Every room gives you just six seconds on the clock. Grab time crystals to stretch the timer, dodge saws, lasers and spikes, ride wind columns, bounce off springs — and never stop moving, because your own shadow is hunting you down.
FEATURES
- 90 handcrafted rooms — every single one hand-checked end to end, so there are no impossible jumps. Ever.
- The Shadow: a dark copy of yourself replaying your moves with a one-second delay. Standing still is death. Outrun yourself.
- A six-second timer, stretched by time crystals scattered along the route.
- ESCAPE mode — unlocked after the campaign. Ten maps up to 158 screens wide, no timer at all: just you, the exit, and a shadow half a second behind. No collectibles, no detours, no way back — every step backwards is a step into yourself.
- Dash, springs, wind columns, moving platforms, crumbling blocks, teleporters, keys and locked doors, saws, presses and timed lasers.
- A difficulty curve tuned by data: rooms are ordered by measured completion times — from a gentle warm-up to finger-twisting finales.
- Infinite lives. Death is instant, retry is even faster.
- Arcade mode: endless procedurally generated rooms and a score chase.
- 8 unlockable character skins.
- A story told in two pieces: why the city sells time, and what waits behind the last door.
- Full localization: English, French, German, Spanish, Russian and Simplified Chinese.
Every room is a door-to-door sprint: get in, grab what you can, get out — before the clock runs dry or your shadow catches up.






体験版と発売について
現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。
情報・画像:Steam · 最終確認 UTC