TryNextGameSıradaki oyununu bul
TR
← Keşiflere dön

Lights Of DunHuang

Çıktı

JZHacker · YueyanKeşfedilme Sep 20, 2026

Oyun hakkında

Lights Of DunHuang, klasik Zuma misket atış oyununu 11. yüzyılda geçen bir duvar resmi restorasyonu olarak yeniden yorumluyor. Akan Işık Fırçası'nı devralın, on Mogao Mağarası boyunca Apsara şeritleri üzerinde altı mineral pigment topunu fırlatın, renkleri üst üste binen boyalara dönüştürmek için zincirleyin ve Dökülme Boşluğu her bir sutrayı yutmadan önce onu tutuşturun.

Steam’deki orijinal açıklama

A mural-restoration journey through the Mogao Caves

Lights Of DunHuang recasts the classic Zuma marble-shooter as the work of an apprentice painter in 11th-century Dunhuang. As Western Xia cavalry closes on Shazhou, you inherit the "Flowing-Light Brush" of the last Color-Sealer and walk cave to cave, restoring sutra illustrations before war can erase them.

Story

Year 1036, Song dynasty. The Guiyi Army is failing; Western Xia horsemen ride toward Shazhou. The last Color-Sealer has died; his brush falls to you. A stroke of color is not paint laid over old paint — it makes the thousand-year pigments flow again. Each mural you restore wakes a painter-spirit, and a sealed story opens.

How it plays

  • Flowing-Light Brush — your shooter, fixed at the heart of each cave. Aim, fire, swap the next pigment-ball.

  • Apsara Ribbons — pigment-balls travel along ribbons that are also the murals' composition lines.

  • Color-Setting — three or more same-colored balls fuse and dissolve into pigment. Eliminate to paint.

  • Overlapping Dye — chains deepen shade by shade; the higher your combo, the richer the bloom.

  • Spalling Gap — track's end is where the mural peels. Let the chain fall in and the painting dies.

  • Sutra-Light Ignition — clear a cave's pigment and the gray line-drawing floods into full color, gold sweeps across, a painter-spirit rises.

Six mineral pigments

Cinnabar · Orpiment · Malachite-Green · Lapis-Lazuli · Lac-Purple · Clam-Shell-White — six historical Dunhuang pigments, each with its own spectral behavior.

Tool balls mid-chain

Slow retards the stream · Reverse rolls it backward · Bomb shatters a cluster.

Ten cave sutras across six chapters

  • Chapter 1 — Caves 275 (King Sivi's Offering) & 257 (Nine-Colored Deer)

  • Chapter 2 — Caves 249 (Flying Apsaras) & 285 (Immortals)

  • Chapter 3 — Caves 420 (Bodhisattva) & 57 (Beauty Guanyin)

  • Chapter 4 — Caves 220 (Western Pure Land) & 217 (Amitayurdhyana Sutra)

  • Chapter 5 — Cave 61 (Mount Wutai Map)

  • Chapter 6 — Cave 3 (Thousand-Handed Avalokiteshvara)

Demo ve çıkış bilgileri

Güncel kontrol verilerinde doğrulanmış bir demo yok. Bu, oyunun hiçbir zaman demosu olmadığı anlamına gelmez; en güncel bilgiyi Steam sayfasından kontrol edin.

Demo, oyun testi ve erken erişim arasındaki fark

Bilgi ve görseller: Steam · Son kontrol UTC